LoginRegisterContact

Zippy Race [Model IF-01]

Nintendo Famicom cart. published 39 years ago by Irem Corp.

Listed in MAME

Zippy Race [Model IF-01] screenshot

ジッピーレース © 1985 Irem Corp.
(Zippy Race)

1985 conversion of the arcade game made by the original maker - Irem corporation.

Goodies for Zippy Race [Model IF-01]
Click to enlarge
(members only)
TECHNICAL

GAME ID: IF-01

Players: up to 2 (alternate)
Controls: d-pad 2 ways (left and right) - tilt the bike in the desired direction
Buttons: 2
=> [A] = accelerate, [B] = brake (down to 059 km/h)

The cartridge features a red LED that lights up when the machine is switched on.

TRIVIA

Released on July 18, 1985 in Japan. Zippy Race was the very first Famicom game by Irem (IF-01).

The 1983 copyright year is a reference to coin-op release of Traverse USA (title changeable via dip switches) published in June 1983.

This port contains 5 engine classes: 250 cc reaching 180 km/h, 500 cc - 240 km/h, 750 cc - 300 km/h, 1000 cc - 360 km/h and 1200 cc - 420 km/h.

This is an incomplete port - desert stages end up in the middle of progress bar.

Goodies for Zippy Race [Model IF-01]
Click to see more
(members only)
SCORING
Overtaken car 500 points.
Wheelie (asphalt stages only) 500 points.
Jump (desert rides only) 500 points.
'100' and '200' (on desert stages) 100 and 200 points respectively.
Bonus fuel 100 points per fuel line based on stage end positions.
Stage end position 1 20000 points.
Stage end position 2 14000 points.
Stage end position 3 12000 points.
Stage end position 4 10000 points.
Stage end position 5 8000 points.
Stage end position 6 6000 points.
Stage end positions 7~10 3000 points.
Stage end positions 11~15 2400 points.
Stage end positions 16~20 2200 points.
Stage end positions 21~30 2000 points.
Stage end positions 31~40 1800 points.
Stage end positions 41~50 1600 points.
Stage end positions 51~60 1400 points.
Stage end positions 61~70 1200 points.
Stage end positions 71~80 1000 points.
Stage end positions 81~90 800 points.
Stage end positions 91~98 600 points.
Stage end position 99 0 points.
TIPS AND TRICKS

* You'll not finish 1st on 250 cc engine class as the NPC spawn system is broken there. But you can reach that position after 250 cc.

* You can control the speed during a jump or wheelie, but not the bike itself.

* Don't perform a wheelie on 4-lane roads of stages #3 and #5 - the tape is put on the far right side which will lead you to a crash.

SOURCES

Game's screenshot.
Game's ROM.