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World Power

SWTPC 6800 soft. published 46 years ago by McPheters, Wolfe & Jones

Not listed in MAME yet

World Power © 1978 McPheters, Wolfe & Jones.

A war game in which the player takes command of one of two world powers and must conquer all ten regions the world is divided in. On the player's turn there are five possible commands: show country status, transport defenses, show global status, spy mission and attack. Units come in the form of troops, planes, artillery, tanks and missiles. They can be moved between territories and each territory has four quadrants in which they can be placed (north, east, south and west). Units that are placed on enemy territories will battle when the attack command is ordered. When the battle is over the final remaining units of the losing participant are added to the winner's. Spy missions involve sending planes and will inform the player of troop concentration in enemy territories, each mission costs 10 planes and the are lost forever.

TRIVIA

Released in February 1978.

STAFF

Written by: Joseph Jaworski