[CONSOLE] Nintendo Famicom Cart.
Warpman © 1985 Namco, Limited.
Warpman is a fixed-screen action game by Namco and likely sequel to the arcade game Warp & Warp originally released in 1981. The player assumes control of a little astronaut and the game starts out in space, complete with floating asteroids and a large black hole at the center of the screen. All kind of mysterious, yet cute aliens constantly appear and the goal of the game is to zap them to oblivion with the help of a ray gun (a counter located on the left of the screen shows how many aliens are left to defeat in that round). However, when the black hole at the center flashes and changes color, the player can enter it and warp to a maze-like world. During this phase, the small astronaut swaps his ray gun for powerful bombs controlled by timed fuses (in a way similar to Hudson Soft's classic Bomberman). Warpman also features power ups, but they come with a little twist - they only upgrade the opposite weapon that the player currently uses, and this for the duration of one level. For instance, if the player collects a power up icon in the space level, it will upgrade the bomb for the next maze phase, and vice versa. Interestingly, power ups also open warp portals allowing the player to instantly access a new level, thus implicitly activating the upgrade. Furthermore, shooting three enemies of the same kind usually brings special bonus aliens into the action - they come in three flavors and although they award bonus points, some of them occasionally carry bonus letters and spelling out EXTRA awards an extra life. Warpman also includes a simultaneous cooperative two-player mode.