[CONSOLE] Atari 2600 Cart.
Wabbit © 1982 Apollo
You are a farmer, named Billie Sue, trying to protect your crops. One patch in particular is giving you trouble. It's surrounded by ten holes from which wabbits [sic] dart into your field. Scare off the pesky creatures by throwing wotten [sic] eggs at them (they're in abundance this year and worth much less than good country carrots). The score on the left depicts the number of carrots the wabbits have snatched and deposited in their wabbit holes. The current carrot count increases every time a wabbit gets back into his hole with one of your carrots. Your score increases everytime you wallop a wabbit with a wotten egg. It's an egg-citing experience.
8 game variations - For one or two players, the number of Wabbits you have to chase off will vary as follows:
GAME 1 -- 2 WABBITS FOR 1 PLAYER
GAME 2 -- 2 WABBITS FOR 2 PLAYERS
GAME 3 -- 1 WABBIT FOR 1 PLAYER
GAME 4 -- 1 WABBIT FOR 2 PLAYERS
GAME 5 -- 3 WABBITS FOR 1 PLAYER
GAME 6 -- 3 WABBITS FOR 2 PLAYERS
GAME 7 -- 1 WABBIT FOR 1 PLAYER (CHILD)
GAME 8 -- 1 WABBIT FOR 2 PLAYERS (CHILD)
When wabbits carrying carrots successfully return to their burrows without being hit by wotten eggs, the current carrot indicator on the left of the screen will increase by one point. Every time Billie Sue is able to hit a wabbit with a wotten egg before the wabbit reaches a carrot, you will receive five points. When the wabbit is hit by a wotten egg on the way back from its burrow with a carrot, you will receive ten points on your score on the right of the screen. And you get a bonus: every 100 points you get will cause the wabbits to lose 25 carrots from their current carrot count. The game will end when the wabbits' score reaches 100 points.
Page last modified on July 11, 2014