Virtuality Boxing

V.R. game (non-coin) published 28 years ago by Virtuality

Virtuality Boxing screenshot

Not listed in MAME yet.

Virtuality Boxing © 1994 Virtuality.

An uppercut above the competition, 1-2 player game on the SU2000 unit. Virtuality Boxing is a virtual world boxing experience, the object is to beat your opponent by a knockout.

Players fight it out in this 'brutal' yet skilful art trying to win the Virtual Boxing Championship Title. Skillfully landing the right combination of punches will quickly wear down your opponent.

All damage to the opponent's face is delivered in glorious full textured detail - flying gumshields, swollen lips, bent noses and blackened eyes!

The hand held joystick is the player's boxing glove. To throw a punch, a player simply throws a punch in the real world, the action is duplicated in the virtual world.


SU2000 Hardware

Type of interface : Imersive -HMD-
Physical posture : Stand-up
Motion of the platform : No
Controls : 3-D joystick (with tracking)
Computer platform : 486 PC
Type of display : Virtuality Visette 2
Tracking : Polhemus Insidetrack
Size of the Unit : 4 x 4 H 50 inches
Unit Description : Stand Alone POD.

Virtuality Visette 2 visor specifications :
High impact polymer construction
Shock absorbing tough design
Weight : 645 grams/1.4 lbs
Size : Width=215mm/8,4ins; Height=95mm/3,7ins; Min depth=295mm/11,6ins; Max depth=345mm/13,5ins
Hygienic closed cell replaceable comfort pads
Inter-Pupillary adjustment : 58mm/2.2ins to 70mm/2.7ins
Field of view per eye : Horizontal=60° Vertical=46.87°
-Visual resolution : 756x244 pixels

Graphical Information:
Texture mapping capability : Yes
Number of polygon per second : 30,000 texture map p/s f:20-25 f/s
Number of Max. Moving objects : 512
Other Graphical Info : support Gouraud Shading, Texture Mapping, Flat Shading.

Sound :
Type of Sound : 8MB 16 Bit sample. (Stereo)
Music Background : Yes (CDs)

Network Information :
Max. Number of units networked locally : 8
Max. Number of units networked remotely : No (in the future ISDN)

Other Technical Description :
Mic Net connection between players


'Cybermind UK' purchased the intellectual property of 'Virtuality' in 1997 as part of a bankruptcy settlement. On Mach 2004 'Arcadian Virtual Reality L.L.C.' acquired the assets of Cybermind UK's virtual reality business.


Game's picture.
Game's screenshots.
Official website: http://www.arcadianvr.com/SU_2000_SOFTWARE_BOXING.htm