Treasures of the Deep © 1997 NAMCO Hometek, Ltd.
The Sea - no less unknown than the infinite vacuum of space but curiously overlooked by those who search the cosmos for signs of intelligent life other then ourselves.
Perhaps these people have been looking in the wrong place all along.
Treasures of the Deep casts the player as Jack Runyan, former Navy Seal, retired after the Gulf War as one of its most highly-decorated veterans. The sea still called to Jack as the unexplored depths of the world held vast wealth, and with his Navy Seals training, the treasures of the deep could be his for the taking.
Battle your way through the murky shark-infested depths of Treasures of the Deep by piloting your weapon laden personal sub through the astonishing 3D environments. Come face-to-face with modern-day pirates and try to avoid becoming Shark bait.
There have also been reports of strange sightings in these murky waters. Now I'm not saying your going to experience anything other then a few pirates and some fish on your adventure.
I'm not saying that at all.
Game ID: SLUS-00430
Released on September 24, 1997 in the USA.
[EU] "Treasures of the Deep [Model SCES-00850]"
Lead Game Programmer & Project Manager: Jose Villeta
Black Ops Producer: John Botti
Lead Artist: Shannon Studstill
Game Technology: Matthew Whiting
Shell Programmer: Matthew Whiting
Game Programmer: Derrick Yim
Tools Programmer: Rudi Kammerer
Texture Artists: Christian Busic, Jon Bailey, David Goodrich, Joe Hill White, Alexander Stein
3D Modeler: Mike Johnson
3D Animator: Dan Johnson
Game Design: Jose Villeta
Level Map Layout: Jon Bailey, David Goodrich, Christian Busic
Pre-Rendered Cinematic Intro: Shannon Studstill, Dan Johnson
Production Coordinator: Rita Mines
Video Editor: John Botti
Video Tech. Support: Peter Mottur
Music & Sound Effects: Tommy Tallarico Studios Inc.
Mission Briefing Voice: Michael Gough
Dive Computer Voice: Tina Cote
Contract Line Producer: Jessica Budin
Production Assistant: Jean Gjenasaj
Writers: John Botti, Phillipe Browning, David Sosna
Sound Designers: Thomas Orsi, Joey Kuras
Mixers: Thomas Orsi, Joey Kuras
Additional Music: Steve Woods, Todd Dennis
System Administration: John Sheen, Frank Aguilar
Namco Hometek, Inc.
Producer: Jesse Taylor
Co-Producer: Takefumi Hyodo
Marketing: Mike Fischer
Test Players: Michael Madden, Geoff Erickson
General Producers: Yoshinori Homma, Jeff Miller