Todidase Daisakusen [Model SQF-TDS]
Emulated in MAME !
[CONSOLE] Nintendo Famicom Disk.
??????? © 1987 Square Company, Limited.
Todibase Daisakusen is a 3D shooter by Square. The whole game concept is really close to Sega's Space Harrier released in the arcades in 1985. Yet, the developers at Square managed to bring their own original ideas. The player takes control of a running character and his speed can be changed by pressing up or down on the game controller. One of the action button activate jumps, and the longer the player presses and holds it, the farther the character will jump. This feature is especially important in the first stage where our hero has to quickly jump over long and deep gaps and cleverly time his next move. Stages offer various challenges - most of the time it is just about avoiding bouncing or flying enemies. But special features are scattered around every area - such as the bonus stars to collect or the standing hands trying to slow the player down, or the trampolines in the third stage. Special items can also warp the player to special bonus areas. All in all, each stage is a crazy and intense timed race towards the boss - usually traditional flying dragons and other gigantic segmented worms. Boss encounters are the only time where the character can actually fly and use his laser gun. The other originality of the game is its 3D option (activated by pressing select). Unlike other titles, Square didn't use here the official Famicom 3D glasses but standard red/blue glasses.
Tobibase Daisakusen was released on March 12, 1987 in Japan for 3400 Yen.
Game's description by Laurent Kermel; http://www.videogameden.com