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TM Network - Live in Power Bowl [Model ESF-T9]

Nintendo Famicom cart. published 35 years ago by CBS

Listed in MAME

TM Network - Live in Power Bowl [Model ESF-T9] screenshot

TMネットワーク ライブ イン パワーボウル © 1989 CBS [Sony Group]
(TM Network - Live in Power Bowl)

Using his musical influence inspired by rock music, the player must persuade the world to declare global peace so that the nuclear war never happens. Using an interface that is utilized in graphic adventure games, the player interacts with the various members of the all-male band and various strangers. These people include the security guard, the office lady, and normal citizens of Japan. While some action components exist in the game, Live in Power Bowl: TM Network is mostly an adventure game in the vein of the classic time travel stories. However, the player has to watch how much information they let out. If he tells the wrong person that he is from 1999, then the game ends with him going to prison and the world is destroyed anyway due to World War III.

The game also includes a maze using 3D computer graphics and mini-games such as car chases.

Players can continue their game at any time using a 14-symbol password system consisting of common Japanese characters. They can also memorize telephone numbers from different sources (never actually shown on the screen) to use in an in-game telephone directory; it is possible to dial these numbers anytime while the game is in session.

TECHNICAL

GAME ID: ESF-T9
BARCODE: 4988010003197

TRIVIA

Released on December 22, 1989 in Japan. The story ingame starts at the same date.

Japanese literacy is required, as the entire game is in Japanese with only a few words of English spoken.

The song used as the background music is "Come On Everybody" from the TM Network album Carol - A Day In a Girl's Life 1991.

The game uses Atlus NES sound engine by Tsukasa Masuko.

SOURCES

Game's ROM.