The Tower of Druaga (c) 1992 Namco, Limited.
The Tower of Druaga is a top-view dungeon crawler by Namco, conversion of their own arcade game. The intrepid prince Gilgamesh is on a quest to deliver his beloved princess Ki, kidnaped and kept prisoner at the highest floor of the Tower Of Druaga. His journey will also get him to retrieve the stolen Blue Crystal Rod, a magical treasure that has kept the kingdom strong and prosperous for hundred of years. Each one of the sixty floors has a hidden golden key used to unlock the exit door leading to the next level. Each floor also has its own family of traps and monsters such as slimes, knights, magicians and the famous, and deadly, Ropers. Gilgamesh starts his long journey with a golden armour, a sword (which can be drawn by holding the action button) and a shield (used to block magic attacks). However, a lot more equipment can be collected along the way. Treasure chests are hidden in every stage and contain new weapons, armors and special items such as magic potions. Their appearance is usually triggered by certain conditions, such as clearing all the monsters or stepping on a particular spot in the maze. Experience point are generally awarded at the end of every floor and Gill can upgrade one of his many skills (gain more life for instance). But Tower Of Druaga's gameplay goes deeper than it seems and unlocking all the treasure chests is where the real challenge of the game lies.
HuCARD ID: NC92003
Released on June 25, 1992 in Japan for 6800 Yen.
The original arcade game was released by Namco in 1984
Game's description by Laurent Kermel; http://www.videogameden.com