Spriggan mark 2 © 1992 Naxat Soft.
Spriggan mark 2 is a horizontal shooter developed by Compile and published by Naxat Soft, and it is the spiritual sequel of Seirei Senshi Spriggan originally released in 1991. In a distant future, the Earth's human population has drastically increased, and humanity began to move out into space as a result. As humans colonize Mars, a war for territorial dominance of the red planet erupts. Spriggan Mark 2 begins on the Mars colony as armed forces land and suddenly attack without warning - the game's elaborate story leaps off from there, and ultimately takes the player back to Earth. The player takes control of Greg Irwin, an elite mech pilot - although he starts out the first couple of missions by controlling a Bartholomeu, he soon takes control of the Spriggan mark 2, a prototype mecha-fighter built from ancient technology discovered on Mars. The Bartholomeu comes first equipped with three interchangeable weapons - a standard Beam Cannon, Homing Missiles and a powerful Beam Saber which doubles as a temporary shield (weapons can be switched at any time by pressing Select). Beside, the game doesn't have any in-game weapon upgrades nor power ups - instead, the player can equip a different weapon configuration (from a total of six) at the beginning of each stage. However, this feature is only available when the player acquires the Spriggan Mark 2 at the end of the third level. All of the secondary weapons have limited ammunition and can only be replenish between levels, which requires the player to constantly and strategically re-evaluate which weapon to use. Spriggan mark 2 consists of eight levels, and the game's story unfolds primarily through a series of animated cutscenes and mission messages.
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