Sengoku 3

The Arcade PCB by SNK Corp.

Sengoku 3 screenshot

Emulated in MAME !



Sengoku 3 © 2001 SNK.

Taking quite a different approach than the previous 2 Sengoku games, the 3rd in the series introduces 4 characters and a new chain combo system. 2 bosses, when defeated, can also be selected for battle for the final 2 stages.


Runs on the SNK "Neo-Geo MVS" hardware.
Game ID : 0261

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)

Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette Colors : 4096

Players : 2
Control : 8-way joystick
Buttons : 4
=> [A] Weapon attack/Special attack 1, [B] Barehanded blast/Special attack 2, [C] Jump, [D] Projectile toss


Released in October 2001.

Developed by Noise Factory (their first game) for the original SNK Corp. (SNK's last official title).

Sony Music Entertainment / Scitron released a limited-edition soundtrack album for this game (Sengoku Densyo 2001 Original Soundtrack - SCDC-00102) on 18/07/2001.


• Play as Okuni and Byakki : Finish China (Easy), Italy (Hard), and Japan (Hard) - This tip was given on the original game flyer.


Producer, planner : Keiko Ijuu
Sub planners : Masahiro Maeda, Hidenari Mamoto
Main programmer : Hidenari Mamoto
Sub programmer : Kazuaki Ezato
Character designers : Masahiro Maeda, Yosikazu Nisikawa, Nana Isiguro
Background designers : Masafumi Fuji, Miyuki Okazaki
Sound producer -Studio Aqua- : Toshikazu Tanaka
Voice artists -Character Land- : Koreya Nannda, Yukihiro Fujimoto, Syuusuke Sada, Takahiro Araki, Sayuri Koizumi, Runnna Wasio, Tika Iwami

Game's ROM.

Page last modified on November 26, 2013