Psyvariar - Medium Unit

Taito G-Net card published 23 years ago by Success

Listed in MAME

Psyvariar - Medium Unit screenshot

Psyvariar - Medium Unit © 2000 Success.


Runs on the "Taito G-Net" hardware.

Players : 2
Control : 8-way joystick
Buttons : 2 => [A] Shoot, [B] Bomb


Released in February 2000 in Japan.


* Buzz system : each time the nose or wings of the player's ship grazes a bullet or an enemy, this counts as one "buzz" (only the very center of the ship is vulnerable). For each buzz, a meter at the top of the screen increases by a small increment. When the meter fills up through repeated buzzing, the ship 'levels up' and experiences a brief moment of invincibility. The player can use this short period to risk buzzing more bullets to reach the next level-up, or to avoid particularly difficult bullet patterns. To aid buzzing bullets multiple times, the ship can be repeatedly spun on its axis by rapidly waggling the joystick left and right.

* Secret Stages : Finish a stage with regulation level :
2-C (Valley) : Level 8
3-B (Cloud-bank) : Level 18
4-C (Asteroid-belt) : Level 26
4-D (Colony) : Level 32
Stage 5-B (Photon) : Level 38
5-C (Graviton) : Level 53
6-B (Gluon) : Level 52

* Secret Gfx : Finish all stages without continue ;
Single Play with 1P - male pilot?
Single Play with 2P - female pilot?
Dual Play - ???


1. Psyvariar - Medium Unit (2000)
2. Psyvariar - Revision (2000)
3. Psyvariar 2 - The Will To Fabricate (2003)
4. Psyvariar Delta (2018)


Planner: Ore808

Main Program: Ore808
Enemy Program: MR2151
Mechanic Design: Fire
Mechanic Modeling: Bymake2, Freez
BG Modeling & CG Rendering: Bymake2, Freez
Character Design: Katsuki, Fire
Sound Compose: Wasi303, Misako Adjumi Sekiguchi, MR2151, Ore808 (Omake)
Sound Effects: Wasi303


Sony PlayStation 2 (2002, "Psyvariar Complete Edition")


Game's ROM.
Game's screenshots.
Official website: http://www.success-corp.co.jp/software/ac/psyvariar/