おとぼけ忍者コロシアム © 1995 Intec
(Otoboke Ninja Colosseum)
Otoboke Ninja Colosseum is a puzzle/action game by Mint and published by Intec. The game features two ninja girls racing after a mysterious thief who managed to hide deep inside an odd looking cave. The game is clearly inspired by Hudson Soft's Bomberman, and instead of bombs, our heroines drop spiked balls that shoot lethal shurikens in four directions. Unlike Bomberman, the shurikens don't have a limited range and simply fly until they hit something. Another unusual feature of Otoboke Ninja Colosseum is a neat chain attack. Each girl can throw a chain with a metal ball at the end of it - the chain can go around corners, activate shuriken balls or grab rocks and other items scattered around the gamefield. Interestingly, shurikens are often not enough to kill enemies and they merely stun them for a short amount of time. Only the chain can give them the final blow, and this technique is especially true for bosses. This is also the case for our heroine who ends up stunned if hit by a shuriken or a monster - she'll however loose a life in the process. The goal of the game, as expected, is to clean all the enemies from each stage and to run to the exit. Later stages, however, introduce puzzles to solve such as removing blocks with the chain or dealing with a complex networks of teleporters. Tons of power-ups are available, from speed-capsules, time, extra shuriken-ball, invisible shuriken-balls and so forth. Some can even power-up the chain and get it, for instance, to break blocks. Finally, a battle mode is of course available where up to four players can fight each other in specialized arenas. The same gameplay rules apply and each player must first stun and then hit his opponents with the chain in order to score a win.