Omega Race was released in June 1981 and was Midway's only vector game created.
According to Arcade Engineering co-founder (and former Allied Leisure designer) Jack Pearson, the idea for Omega Race came when some designers obtained a copy of Atari's "Asteroids
" and created a new game by putting masking tape on the screen to create a track and they ignored the asteroids and were trying to fly around the track.
Omega Race differed significantly from "Asteroids
" in a few respects. First, there was no 'wrap-around' (where you exit on one edge and return to the opposite edge). The walls would stop the player's fighter if it impacted them. Second, all the information such as high score and ships left were in a box in the middle of the playing field. Last, you could be expected to encounter multiple attackers in each wave. Although Omega Race wasn't a big seller, it still created a following. Unfortunately, this game came out when games such as "Pac-Man
" were at their peak.
One thing of note is that the high score table will not display the initial FUK or FUC (early censorship at its best).
Thomas Gault holds the official record for this game with 3290900 points.