[CONSOLE] Atari 2600 Cart.
No Escape! © 1982 Imagic
Throw stones at the Temple roof so that sacred bricks fall on the Furies. If a stone strikes a Fury, the Fury multiplies!
Avoid the Furies fire and falling bricks or Jason will lose a life.
Keep an eye on Jason's lifeline when it turns black, the game ends!
Destroy all the Furies, then move into the next Temple.
Games 1, 3, 5, and 7 pit Jason against progressively more difficult waves of Furies the higher the game number, the greater the challenge! As wave after wave of Furies attack, they become increasingly devious. Some chase Jason's stones so that they can multiply. Others sense Jason's presence, tipped off by every stone he throws. The more stones Jason flings, the more accurate the Furies' shots become! This hero has his work cut out for him!
Games 2, 4, 6, and 8 make you match withs with more than frantic Furies!
- Takes on similar waves of Furies
- Has own Lifeline
- Registers an independent score
-- left player's Lifeline and Score: Gold
-- right player's Lifeline and Score: Blue
- Play alternates between players at the end of each wave.
- If both players survive the assault, they proceed to the next wave.
- Should one player lose all of Jason's lives, the other continues on to the succeeding wave of Furies.
- Both players' scores show at games end, keyed to Lifeline/Score color.
Earn 2 points for each Fury you destroy.
Earn 5 points for each brick left untouched in the Temple roof.
Players who make every shot count can also earn BONUS POINTS. Bonus points are automatically calculated for you at the end of each wave if Jason survives!
Here's how it works:
If every stone Jason throws in waves 1 and 2 loosens a brick and destroys a Fury, you'll earn 99 points over and above the 5 points you've scored for each brick that remains in the Temple roof.
As NO ESCAPE! increases in difficulty, so do your bonus point awards!