Moai-kun [Model KDS-M9]

Nintendo Famicom cart. published 33 years ago by Konami Industry Co., Ltd.

Listed in MAME

Moai-kun [Model KDS-M9] screenshot

????? © 1990 Konami Industry Company, Limited.

Moai-kun is a cute action/puzzle game by Konami. Moai-kun, a monolithic and cute Easter Island statue that any fan of Gradius will almost immediately recognize, sets on a quest to rescue his friends from the clutches of the hideous Skull King and his minions. The goal of the game is simple - in each screen, Moai must rescue his trapped friends and then escape through an exit door within a time limit. As expected, the path forward is far from clear of obstacles and each level features a number of enemies and hazards to overcome. Additionally Moai Kun is entirely made out of stone and this greatly hampers his ability to jump... Despite his best efforts, our hero can only make tiny jumps and is barely able to reach platforms directly in front of him. Although jumping is not his best asset, his unique constitution allows him to use his incredibly hard head to move boulders, break blocks or head-butt his enemies. To further help him in his quest, Moai Kun can also carry a limited supply of bombs (usually scattered around each level) and use them to obliterate breakable blocks beneath him. The game of course features a full variety of gameplay elements, such as spikes, springs (hi-jumps), Earthquake Stones (stunt enemies for a short amount of time) or special blocks (such as indestructible, collapsing or icy platforms). Finally, it is also worth noting that Moai Kun is a puzzle game at heart and getting stuck is a common occurrence... For this reason, the game provides the player with an option to commit instant suicide. Moai Kun consists of fifty six increasingly mind-bending levels and the game awards the player with a short six-digit password (every four levels or so) in order to save his progress.


Game ID: KDS-M9


Moai-kun was released on March 09, 1990 in Japan for 4800 Yen.

The game was never released outside Japan.


* Level Passwords:
Stage 1 - 664000
Stage 5 - 4E4308
Stage 9 - C010C0
Stage 13 - CE57EE
Stage 17 - 030E36
Stage 21 - 2D091A
Stage 25 - E71894
Stage 29 - AF399E
Stage 33 - 54C401
Stage 37 - 5C816B
Stage 41 - F690C1
Stage 45 - B8F189
Stage 49 - 51EC31
Stage 53 - 7DAF5B


Programmer: Shibata
Character Design: Kisimoto
Sound Design: H. Ueko
Special Thanks: Shimoide
Directer: Muraki, Umezaki


Game's ROM.
Game's description by Laurent Kermel; http://www.videogameden.com