[ARCADE] Arcade PCB
Megatouch XL © 1997 Merit Industries, Incorporated.
RUN 21: Players sort deck cards into 5 columns without exceeding 21 in any column. Players can skip only 1 card in their pursuit of a perfect score of 105. The total of all 5 columns determines your score.
ROYAL FLASH: Poker with a twist! The player is challenged to make as many high-scoring poker hands as possible by placing cards on a 5 x 5 grid. Form poker hands in the rows and columns.
TRIVIA WHIZ: Trivia Whiz quizzes the player in a single category for the entire game. The player bets an amount of their total points before each question. Touch the button of your answer choice. Incorrect answers subtract from your total score. True trivia whizzes earn a bonus round of up to six questions.
MEMOREE: Five color boxes are lit in random sequences that grow longer one step at a time. The player must repeat the just concluded sequence. Play continues with ever increasing sequences until the player fails to exactly repeat the sequence.
EROTIC MEMOREE: Five hot babes or hunks are lit in random order sequences that grow longer one step at a time. The player must repeat the just concluded sequence. Play continues with ever increasing sequences until the player fails to exactly repeat the sequence.
TRI-TOWERS: In this popular card game, players must use speed and skill to clear all 3 towers. Remove cards to capture each tower. Touch cards one higher or one lower than the chosen deck card to establish a run. Continue until no possible moves are left, then flip to the next deck card. For a new twist, play the cards face up.
FOUR PLAY: Players take turns placing colored pieces on a 7 x 7 grid. Use your pieces to block your opponent and put yourself on the path to victory. Be the first to connect four pieces in a row horizontally, vertically or diagonally to win!
CONQUEST: Conquest challenges the player to capture as much territory as possible on the honeycomb grid by using 'pills' to steal cells from the opponent. Select a creature to be activated, then jump or clone. Every opposing creature you block will be conquered and converted to one of your own creatures.
STRIP CLUB: Play poker against a sexy babe or hunk. Each hand you win gains points and reveals more of the sexy photo.
11 UP: In this classic counting game, players must clear the table by removing open cards in groups equaling 11. Select 'Next Card' if reaching 11 is not possible. The passed card will move to an open playfield space and subtract points. Clear the entire playfield for bonus points or touch 'Take Score' if no further sets of 11 are possible.
MYSTERY PHRASE: Discover a hidden phrase by picking letters from the on-screen list. If a letter is in the phrase, it appears in its proper place. Points are awarded based on a value derived from a random 'spin' of the wheel. When you think you know the answer, press 'Solve' and enter the remaining letters in the phrase. Speedy solving earns bonus points!
HOOP JONES: Hoop Jones challenges the player to time each shot to score a basket. Three consecutive baskets earn lightning bonus points. Pay attention - the basket moves further away on each round, and shifts side to side throughout all play.
ZIP 21: Place deck cards into 4 columns to build and remove hands of 21, opening space for new hands and more points. Cards can be placed in any column. Make hands of 21 to clear a column. Five cards under 21 will also clear the column. You have 3 chances to skip a card. Don’t go over 21 or you'll lose points!
CHECKERZ: Play this age-old game of strategy. Move pieces and jump the opponent's pieces to reach the opposite side of the board. Once you get there, create kings, which can attack forward and backward. The first player to successfully remove all their opponent’s pieces wins!
QUIK MATCH: Quickly eliminate all the tiles in matching numbered and colored pairs. Touch unblocked tiles in matching pairs to remove. Tiles are blocked if they are bordered on the left and right by other tiles on the same level. Match all the pairs to clear the board.
POWER SOLITAIRE: This game is traditional solitaire with a boost of power. Jacks are high and there are 3 decks going at once. Touch a card from one of the decks, then touch where the card is to be moved on the solitaire board. There are no Kings or Queens, and only Jacks can be placed on empty columns.
PIX MIX: The object of Pix Mix is to unscramble as many mixed-up pictures as possible before time expires. Unscramble by touching a square, then touching the desired area to swap. Earn extra points through consecutive correct swaps and faster play! Bonus points are awarded for each puzzle completed.
EROTIC PIX MIX: The object of Erotic Pix Mix is to unscramble as many mixed up pictures of babes or hunks as possible before time expires. Unscramble by touching a square, then touching the desired area to swap. Earn extra points through consecutive correct swaps and faster play! Bonus points are awarded for
each puzzle completed.
PHOTO HUNT: The goal of Photo Hunt is to locate and touch the 5 differences between 2 pictures that seem to be identical. Each incorrect touch deducts time. Bonus points are awarded based on time remaining.
EROTIC PHOTO HUNT: The goal of Erotic Photo Hunt is to locate and touch the 5 differences between 2 pictures of a babe or hunk that seem to be identical. Each incorrect touch deducts time. Bonus points are scored based on time remaining.
GREAT SOLITAIRE: In this traditional solitaire game, Kings fill empty spots and the goal is to compile cards of each suit from Ace to King. Touch each card to be played, and then touch where the card should be moved. You lose points for missing a move, so stay on your toes!
MATCH'EM UP: In this traditional memory test, players are shown a grid of squares with symbols, and then the symbols are turned face down. Hurry to remove all matching pairs before time runs out.
EROTIC MATCH'EM UP: In this Erotic version of the traditional memory test, players are shown a grid of squares with sexy babes or hunks on them, and then the squares are turned face down. Hurry to remove all matching pairs before time runs out.