Lasercade © 1983 20th Century Fox.
3-D shooting gallery. The goal of the game is to shoot all the targets in the upper section of the screen before time runs out.
In the middle section of the the screen there are three rotating mirrors. These mirrors can play havoc with your laser if you're not careful. If you shoot a mirror while it is facing you, it will reflect the laser back at you and you will lose some time and be momentarily stunned. However if you shoot the mirror while its back is to you, you can destroy it so it won't bother you until the next round. While this may sound a bit complicated, it's often best just to ignore the mirrors and shoot at the targets themselves. The number of mirrors can be controlled with the left difficulty switch.
The first round starts off with four targets for you to destroy (a light bulb, a dragon, a firecracker, and a lamp). Each new round adds an extra target to hit, each one getting smaller and smaller. If you're successful in shooting all the targets in a given round, you will have a shot of some bonus points in the form of some fancy trick shooting. Between each round a candelabra will appear with three flames, you must shoot one of the flames before the candles burn down. Shooting the flame is more a matter of luck than skill, as the collision detection seems to be a bit off here. As the rounds progress, you will be given less and less time to hit the targets. If you manage to get through all 16 rounds you will be granted a large bonus.
Unreleased prototype. 'Lasercade' is short for 'Laser Arcade'.
Videa is the same company that created the also unreleased game Meltdown for 20th Century Fox. Lasercade plays more like a tech demo than a real game, so it's easy to see why 20th Century Fox opted for the graphically challenged, but infinitely more fun Meltdown over Lasercade.
Designed by Videa.
Programmer: Lee Actor