???? ?????? © 1992 Natsume.
(Kiki KaiKai - Nazo no Kuro Manteau)
Kiki KaiKai Nazo No Kuro Manto is an top-down action game by Natsume. This totally new (and exclusive) episode of the series is a colorful overview action game featuring a cute and young little Japanese maiden called Sayo. Creatures all over the country are under a spell and have now become evil and it is her duty to find out what is going on and to destroy the source of this dark magic. She can use Shinto magic and her main weapons are a set of powerful throwing prayer cards and a duster magic wand. Like in the arcade version, she is accompanied by a raccoon who becomes here a second playable character. He can throw leaves instead of prayer cards and swipe monsters with his tail. Special attack moves have now also be added to the mix - when holding the fire button, Sayo can unleash a spinning swipe and the raccoon can turn into an indestructible statue for a short amount of time. They both start the game with a limited amount of energy-hearts but more can be gained along the way when stages are completed. Weapons can also be upgraded by collecting special items that some enemies drop in battle, they include blue orb (power-up the main weapon), red orb (fireballs), bombs and so forth. Some friend spirits are even hidden inside some elements of the scenery and freeying them awards the players with special items and other goodies.
Cartridge ID: SHVC-KK
Released on December 22, 1992 in Japan for 8500 Yen.
[FR] December 1992 - Consoles + N.15: 91%
1. KiKi KaiKai (1986, Arcade)
2. Kiki KaiKai - Nazo no Kuro Manteau [Model SHVC-KK] (1992, Super Famicom)
3. Kiki KaiKai - Tsukiyo Soushi [Model SHVC-3N] (1994, Super Famicom)
4. Kiki KaiKai Advance [Model AGB-AKIJ-JPN] (2001, GBA)
Game's description by Laurent Kermel; http://www.videogameden.com