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Kaboom! [Model AG-010]

Atari 2600 cart. published 43 years ago by Activision, Inc.

Listed in MAME

Kaboom! [Model AG-010] screenshot

Kaboom! © 1981 Activision

The object of the game is to catch as many bombs as you can and get as close as possible to the 999,999 maximum points.

Goodies for Kaboom! [Model AG-010]
Click to enlarge
(members only)
TECHNICAL

Model AG-010

TRIVIA

Activision's first game to sell over a million units.

TIPS AND TRICKS

Tips from Larry Kaplan, designer of Kaboom!
Larry Kaplan is also the designer of Bridge by ACTIVISION. A senior member of the Activision Design Team, Larry is a well-known expert in the field of video game design.

"To do well at Kaboom!, you'll need all the reflexes, endurance, and concentration you can muster. Don't be frustrated if things don't go well at first. It takes a fair amount of practice, especially to catch the bombs at higher speeds."

"You'll notice that you'll be improving in stages. The first plateau is the 1000 point mark. Mastery at Bomb Groups 5 and 6 is necessary to do well here. Conquering Bomb Group 7 will place you at the 2,000 point level. As you develop the stamina and concentration needed to progress, you'll conquer Bomb Group 8. From then on, it's a matter of fine-tuning your skills and extending your endurance to improve your score."

"If you hit the 10,000 point level, that really impresses the 'Mad Bomber', and he'll show his appreciation. Watch for it."

"Here's one special trick we have discovered to help build up your score while maintaining some control of the game. If you have all 3 buckets and you're just about to cross a 1000 point level(1000, 2000, 3000, etc.), miss one of the bombs on purpose! You will lose your bottom bucket, but you will start over at the next lower difficulty level. And that'll give you a few bombs to catch at a slower speed. Then, after you've gone over the 1000 point level, you will get your bucket back anyway, so you haven't lost a thing. Since you will be playing for a while at a slower speed, it gives you a breather, but keeps you in the game."

"If you really become good at Kaboom!, try it with the difficulty switches set at a(up). Since the buckets are only half the regular size, you'll really have to be quick."

"Please take time out from your bomb chasing to drop me a line. It would be great to hear from you."

STAFF

Programmer: Larry Kaplan
Graphics: David Crane

PORTS

CONSOLES:
usa Sony PlayStation (sept.30, 1998) "A Collection of Activision Classic Games for the Atari 2600 [Model SLUS-00777]"
usa Sony PlayStation 2 (nov.19, 2002) "Activision Anthology [Model SLUS-20588]"
europe australia Sony PlayStation 2 (2003) "Activision Anthology [Model SLES-51313]"

HANDHELDS:
usa Nintendo Game Boy Advance (dec.9, 2003) "Activision Anthology [Model AGB-BAVE-USA]"
usa Sony PSP (nov.8, 2006) "Activision Hits Remixed [Model ULUS-10186]"
europe Sony PSP (feb.9, 2007) "Activision Hits Remixed [Model ULES-00640]"
australia Sony PSP (feb.14, 2007) "Activision Hits Remixed [Model ULES-00640]"

COMPUTERS:
usa PC [MS Windows, CD-ROM] (jan.1, 1994) "Activision's Atari 2600 Classics"
usa PC [MS Windows, CD-ROM] (apr.4, 1995) "Atari 2600 Action Pack"
usa PC [Microsoft Windows, CD-ROM] (oct.2003) "Activision Anthology: Remix Edition"
usa Apple Macintosh [CD-ROM] (2003) "Activision Anthology: Remix Edition"

OTHERS:
usa Android (aug.30, 2012) "Activision Anthology"
usa Apple iPhone/iPad (aug.30, 2012) "Activision Anthology [Model 542727742]"
usa "Atari Flashback 8 Gold Edition" (sept.22, 2017) by AtGames
usa "Atari Flashback 8 Gold Activision Edition" (sept.22, 2017) by AtGames
usa "Atari Flashback Portable Game Player" (sept.22, 2017) by AtGames

SOURCES

Game's ROM.