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Chihiro

Arcade System published 21 years ago by SEGA Corp.

Listed in MAME

Chihiro © 2003 Sega Enterprises, Limited.

TECHNICAL

System: XBOX based configuration.
CPU: Intel Pentium III 733MHz (133MHz FSB).
Graphics: nVidia XChip 200MHz (based on the nVidia GeForce 3).
Sound Hardware:
1. Cirrus Logic CS4630 Stream Processor (20-bit DAC, programmable to handle 3D sound streams, 2D sound (including DLS-compatible MIDI), MP3 acceleration, Sensaura environmental effects, and other functions).
2. Other sounds may be generated by the CPU via software engines.
3. nVidia nForce (Real time Dolby Digital 5.1 encoding).
RAM: Upgradable Module, from 64MB upwards.
Media: Sega GD-Rom.
Polygons: 125M Polys/sec (Theoretical Maximum).
Rendering Speed: 4.0 G pixel/sec.
Features: Programmable vertex and pixel shading, hardware Transform & Lighting engine, Quincunx FSAA, Anisotropic filtering, bump mapping, hardware lighting, particle effects, other standard 3D features).
Video Resolution: 640 x 480 Pixels.
Screen Refresh: 60.00 Hz.
Palette Colors: 65536.

SOURCES

Machine's bios.