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GAMES-1 Arcade

IBM PC 5.25in. disk published 37 years ago by MicroCom Systems

Not listed in MAME yet

GAMES-1 Arcade © 1987 MicroCom Systems

Includes: Chess, 3-Demon, ABM, Janitjoe, Flightmare, Kong, Lander, Spacewar.

As the PAC-MAN character in 3-DEMON, you run around the maze gobbling up super-power pills and trying to avoid the persistent ghosts, which you can track on your radar when they get nearby. After gulping down a star-shaped super-power pill, you have a short bit of time when you can devour ghosts. Just like the arcade version, a scrumptious cherry periodically appears for you, the PAC-MAN, to eat. After you consume more than half of the super-power pills, you can advance to the next level by striking the cursor down key (arrow). 3-DEMON is a little slow at the first two play levels, but the action picks up in a hurry as you move along. When you make it past the ninth level of 3-DEMON, you are in for a real challenge.

ABM is just like the arcade game, MISSILE COMMAND. You try to defend your six cities from certain nuclear doom by fending off a barrage of incoming intercontinental ballistic missiles. You fight back with your anti ballistic missiles by aligning your sights with the cursor keys and launching by hitting the escape (ESC) key. When all of your metropolitan cities are nuked and gone, then so are you.

CHESS is a true computer chess game that lets you feel like you're playing the grand masters. Depending on your skill level, you can choose how far you will let the computer look ahead. Just remember, the greater the number of moves the computer can look ahead, the better it will play against you and the longer it will take to make its moves.

FLTMARE is set into the future, in 2345, when the only civilized humans left on Earth are the Omegans. Your mission, should you choose to accept it, is to help save the Omegans from evil, uncivilized barbarian vandals who launch attacks to destroy the Omegans' factories, airfield and planes. Carefully read the instructions on how to move the three-dimensional movements of the Omegan planes to beat back the invading bands of roving barbarian motorcyclists.

In JANITJOE, Joe the janitor is all alone with a multitude of robots in an automated space station. Unfortunately for Joe the Janitor the robots go berserk and come after him, since he is the only non-robot around. Joe must gather up all of his keys and get out before he meets an untimely death at the mechanical tendrils of a bevy of robots gone nuts. Joe has left his keys laying around in five different rooms and must dip and dodge around the robots to get through each room so he can flee the space station. You use the cursor keypad and the spacebar to try to save Joe from a horrible fate.

KONG, similar to the famous arcade version, pits you against rolling oil barrels and the resulting fireballs in your attempt to rescue a fair maiden in distress. After you bring the girl back to your cottage, you can start again, but with a new twist! You use the cursor keys to move KONG around and the key to make him jump.

In LANDER, you try to safely land your lunar vehicle on a platform, by approaching at a slow speed. If you come in too fast, the craft breaks up, killing you in the process. But you can't be too cautios or you will run out of fuel and fall out of control to the surface. Your final score is determined by the time you took to land, your fuel remaining after you touch down and your landing speed. The cursor keys are used to fly your vehicle.

SPACEWAR is a two player game where each player has control of one spaceship. The object, of course, is to destroy the opposing spaceship. At your disposal are phasers, photon torpedoes, and a cloaking device. You must keep your weapon energy above zero in order to use your phasers and photon torpedoes and your shield energy above zero in order not to be destroyed by the next thing that hits you. When in danger there's always the option of jumping through hyper-space to a random location. In addition to playing against another player one can choose to play against the computer.

STAFF

3-Demon by PC Research Inc.
Flightmare by: Peter Adams
Janitjoe by: Kevin Bales
Lander: Ken Freeze, Frank Loeffler
Spacewar by: Bill Seiler

SOURCES

The MicroCom Collection Quick Reference (1989)