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Frog Bog [Model 5301]

Mattel Intellivision cart. published 42 years ago by Mattel Electronics

Listed in MAME

Frog Bog [Model 5301] screenshot

Frog Bog © 1982 Mattel Electronics

Go for high score by making a frog jump off a lily pad and catch insects with his flashing tongue! Flying critters float across, high or low, anywhere on your TV screen. They even reverse direction! Jump your frog too late and you'll miss. Jump him too far and he lands in the pond. You'll have to wait for him to swim back to the pad before trying again. Day or night action. May the best 'croaker' win!

TECHNICAL

Model 5301

CONTROLS:
1: DAY
3: NIGHT
Clear: FIXED ARC (easy)
0: DIR (DIRection -- harder)
Enter: DIR & TONGUE (hardest)
Disc: JUMP
Side action button used with DIR & TONGUE mode only.

SCORING
There are 4 different kinds of bugs. Each has a different point value 5, 10, 15 and 35 points.
TIPS AND TRICKS

* DON'T GO IN THE WATER. Your frog will be out of action (can't score) if he falls in the pond. Before you can try again, you MUST WAIT until he swims back to the pad.

* AUTOMATIC TONGUE works best when frog ISN'T on the way up or down. In other words, time your jump to get close to the bug at the highest or lowest part of the jump.

* MAKE UP YOUR MIND. High-scoring bug or low-scoring bug? Watch your running score totals. If you need some sure points to get back in the game, low-scoring bugs are EASIER to catch.

* WATCH YOUR TIME. Day or night, game time (scoring) time is 3 minutes. Watch for the changing sky -- from daylight to sunset and darkness -- from full moon at night to fading moonlight. Changes in the sky mean you're running out of time.

STAFF
PORTS

CONSOLES:
Atari 2600 (1982) "Frogs and Flies [Model MT5664]"
Atari 2600 (1989) "Frogs and Flies"

SOURCES

Game's ROM.