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Final Fight [Model SHVC-FT]

Nintendo Super Famicom cart. published 34 years ago by Capcom Co., Ltd.

Listed in MAME

Final Fight [Model SHVC-FT] screenshot

Final Fight © 1990 Capcom Company, Limited.

Final Fight is a side scrolling beat'm up and is the conversion by Capcom of their own arcade game originally released in 1989. The game features two playable characters - the heavy built but slow former champion wrestler Mike Haggar and the more agile and fast martial art expert Joe Cody. Here is the first difference that would strike players used to the arcade game - the third character from the original game, Guy, is nowhere to be seen. The Mad Gears gang has taken over Metro city and has kidnapped the daughter of the newly elected mayor, Mike Haggar. Jessica also happens to be Cody's girlfriend and our two heroes must fight their way through the city, beat-up dozens and dozens of vile gang members and finally take down the evil Belger, their murderous leader. Levels are built around locked-in sections, in which all opponents must be defeated to continue. The game also includes several bonus stages such as a fun car-breaking exercise with an iron pipe. Each fighter can use simple fighting moves such as punches, jumps and pressing punch rapidly triggers powerful combos. They can also grab and throw, or hold on and hit their enemies. Finally, each fighter comes with a special attack when punch and jump are pressed simultaneously - this move drains some of their health energy but allows them to safely escape desperate situations. This Super Famicom port is a cut-down version of the original arcade game, the two players mode is gone as well as the fourth factory/Industrial stage.

TECHNICAL

[Model SHVC-FT]

TRIVIA

Capcom's very first release on the Super Famicom, released on an 8-MegaBit cartridge as a launch title for the console in Japan on December 21, 1990 for 8500 Yen.

Also released as a Nintendo Power edition on December 1, 1997.

Export releases:
[US] "Final Fight [Model SNS-FT-USA]"

Final Fight, released in the arcades in 1989, is a milestone of side-scrolling beat'em up history and inspired countless other fighting games.

The arcade game's two player cooperative feature was removed and the game became a single player only game.

The Industrial Area round, including its boss Rolento, were removed; and Guy, one of the three main characters, was omitted, leaving only Cody and Haggar as the only playable characters.

The first stage opening introduction, along with all transition scenes in the levels, such as characters breaking doors or moving into an elevator, were taken out.

The game can only display up to two or three enemies at a time, unlike in the arcade version, due to hardware limitations.

This version of Final Fight is one of Capcom's biggest selling titles with 1,480 million units sold worldwide.

TIPS AND TRICKS

Options Menu
------------
When the title screen asking you to 'Press Start' appears, hold button L and press Start to access the Options screen. Use button X to change option settings.

Extra Stage
-----------
At the start menu hold L and R and press Up, Up, Down, Down, Left, Left,
Right, Right

STAFF

Planner: Mickey
Music Sound: Bull
Programmer: Kanekon, IMO, Yoshilim, Leo, IMG
Object Design: Lexus.M, Fish Man, Maguro, Lamson, Shoji.K
Background Design: Manashi, Ucchan, Nonnon, Miki Vai, Kakkun
Special Thanks: T. Arthur, Makichan

PORTS

CONSOLES:
Nintendo Wii [Virtual Console] japan (apr.17, 2007) [Model JA8J]
Nintendo Wii U [Virtual Console] japan (aug.6, 2014) [Model JA8J]

SOURCES

Game's ROM.
Game's description by Laurent Kermel; http://www.videogameden.com