Dragon Quest VII - Eden no Senshitachi © 2000 Enix Corp.
This sequel to the Dragon Quest series comes to the PlayStation. This game, immensely popular in Japan, features the same turn-based battles against 2-D animated monsters found in the previous series. True to its pedigree, the Dragon Quest VII battle systems don’t show the player's characters, only the characters' stat information, on the screen. The movements of the enemies use an advanced form of the Monster Action feature first implemented in Dragon Quest VI, resulting in smoother, more numerous actions. There are many nostalgic mini-events brought back for this game, such as the Medal King and Town Building (a powered up version of the classic Dragon Quest III mini-event).
The story starts on Esterd, a little island floating in the middle of a vast ocean. The inhabitants of the island do not believe in such things as monsters or even other lands. A young man in a little fishing village on this island finds a map that may be proof that something exists beyond Esterd Island. This discovery leads him on a journey to the edge of the world--and beyond. Akira Toriyama (the creator of Dragonball) returns once again as the character designer.
This RPG brings the pioneering series to new heights of interactive gaming achievement. True to the poignant, delightful themes that have captured the hearts of millions of Dragon Quest fans, Dragon Quest VII updates the series to what will be one of the best games ever for the PlayStation game console.
Your journey begins on Estard Isle...
CD1 ID: SLPM-86500
CD2 ID: SLPM-86501
Released on August 26, 2000 in Japan.
Re-Editions:
[JP] "Dragon Quest VII - Eden no Senshitachi [Model SLPM-87352~3]"
[JP] "Dragon Quest VII - Eden no Senshitachi [Model SLPM-87378~9]"
Export releases:
[US] "Dragon Warrior VII [Model SLUS-01206/01346]"
Game Design: Yuji Horii
Scenario Director: Yuji Horii
Original Character: Akira Toriyama
Monster Designer: Akira Toriyama
Music Composer: Koichi Sugiyama
Director of Programming: Manabu Yamana
Art Director: Shintaro Majima
Scenario: Yuji Horii, Sachiko Sugimura, Fuminori Ishikawa, Kazunori Orio
Programming: Manabu Yamana, Masayuki Kawamoto, Yasushi Watanabe, Hiroaki Suzuki, Hajime Ito, Makoto Hirashima, Yoshihiro Matsumoto, Yasuhiro Yoshida
Graphic Design: Shintaro Majima, Hiroshi Muroki, Naoyuki Hayakawa, Tatsuya Takahashi, Yukari Umada, Masato Hirayama, Ruri Yamaguchi, Yoshihisa Nishimura, Rena Konaka, Keiichi Egawa, Kohei Matsushita, Katsuhiko Shiono
Graphic Tool Programming: Takeshi Sugimura
Sound Design: Tsukasa Tawada
Monster Design: Katsuyoshi Nakatsuru, Osamu Kaneko
Localization Programming: Hiroaki Suzuki
Enix Corporation
Technical Support: Kenjiro Kano, Tomoyuki Iwai
Play Testers: Satoshi Sato, Hideyuki Nukui, Satoru Kubota, Joe Mitsuta, Takayuki Mibu, Iiro Kimura, Rie Iwao, Masaki Murashita, Shinobu Nonaka, Mika Endo, Takatoshi Akiyama, Ryuichi Nakamura, Mie Ohnishi
Artwork: Naoki Oishi, Takashi Kamimura, Arte Piazza
Public Relations: Yu Miyake, Ryoichi Kuramochi
Special Thanks: TamTam
Localization Coordinators: Daisuke Kobayashi, Jun Miyamoto, Yoshito Taniuchi
Producer: Taichi Inuzuka
Executive Producer: Yukinobu Chida
President: Keiji Honda