Cutie Q © 1979 Namco.
An old ball and paddle / pinball game with a ghost theme.
Main CPU : Intel 8080 (@ 2.048 Mhz)
Sound Chips : Custom (@ 2.048 Mhz)
Players : 2
Control : paddle
Buttons : 1
Cutie Q was released in November 1979 in Japan.
Upon joining Namco, Mr. Iwatani wanted to design pinball games. Gee Bee, Cutie Q and Bomb Bee were his early video game/pinball hybrids. Toru Iwatani would achieve later, greater fame by designing "Pac-Man".
|EXTRA rollovers||100 points.|
|Drop Targets||10 points.|
|Side Traps||X amount of points, in 100 point increments.|
|Ghosts in middle roll-through||number of points listed above targets.|
|Adjustments to scoring|
|Finishing all drop targets in an area brings up a ghost. Hit it, and you get a certain number of points (shown near the ghost) multiplied by a number which changes quickly. If the ghost is hit (or if it makes it to the edge of the area), the drop targets return with an extra row of two drops to work on each time.|
|Make all faces into smiley faces increases bonus multiplier up to 3X|
|Light up 'EXTRA' on either side will give you a shot in one of the side drains for an extra ball. Once gotten, the 'Extra' rollovers will disappear.|
Designed by : Toru Iwatani
Sony PlayStation (feb.9, 1996) "Namco Museum Vol.2 [Model SLPS-00210]"
Nintendo Wii (oct.23, 2007) "Namco Museum Remix [Model RVL-R2NE-USA]"
Nintendo Wii (dec.6, 2007) "Minna de Asobou! Namco Carnival" [Model RVL-RNWJ-JPN]"
Nintendo Wii (apr.18, 2008) "Namco Museum Remix [Model RVL-RN2P-EUR]"
Nintendo Wii (apr.26, 2008) "Namco Museum Remix [Model RVL-RNWK-KOR]"
Nintendo Wii (may.1, 2008) "Namco Museum Remix [Model RVL-RN2P]"
PC-9801 "Bomb Bee / Cutie Q" : Unreleased prototype, by Mindware.