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Crystal Castles © 1984 Atari, Incorporated.
The A-maze-ing Adventures of Bentley Bear
Once upon a time, Bentley Bear was rambling through the woods, daydreaming about poached salmon. He stopped to take a nap in his favorite hollow tree trunk. But when he awoke, he found himself inside a huge castle glittering with diamonds, emeralds, and pearls.
Though Bentley didn't know it at the time, he was trapped in Crystal Castles, home of Berthilda the Witch and her evil cronies. To escape their spell, he must harvest the gems in the castles before Berthilda and her malicious gang send him into permanent hibernation.
Harvest a Gem: 1 point for the first gem, 2 points for the second gem, and so on up to 99 points per gem
Harvest the Last Gem in the Castle: 1,000 points for the first castle, increasing 100 points in every castle thereafter.
Don the Magic Hat: 500 points
Eat the honey: 1,000 points
Crush a Gem Eater: 500 points
Smash Berthilda the Witch: 3,000 points
BONUS LIFE: At every 20,000 points, Bentley wins an extra life.
If Bentley harvests the last gem in the castles, he wins extra points.
Elevators make perfect escape routes. However, they only operate one at a time.
Bentley is invincible while he's jumping.
Bentley can temporarily stun Nasty Trees and Gem Eaters by jumping over them. But this maneuver won't work if he's wearing the magic hat, or while the Gem Eaters are swallowing gems.
When floating scores appear on the scene, creatures can't move through them; nor can the creatures move through each other.
Page last modified on October 16, 2014