Climber © 1988 Nintendo Co., Ltd.
A boy known as the Climber sets out for the Block Mountain where the Blockmen live to train as a warrior. Lord Meiji, who he meets on the way, grants him a pair of boots which enable him to jump very high, armor that can break ceilings, and a head band which will help him find a sword that can defeat Dragalo the Dragon. The climber pursues his quest with the assistance of the mysterious bird Hentori. The objective of the game is to control Climber by jumping through a tower of platforms and landing on them, and by avoiding monsters and blockmen. The goal is to either grab Hentori or slash Dragalo while achieving the highest score possible.
Released on March 8, 1988 in Japan.
For each ?oor the player climb, 1 Point is earned.
Maximum score is 999 and a maximum number of phases is 99.
If the player reach 300 points, a fanfare sounds is played and all misses are erased.