Chouzetsu Rinjin - Bravoman [Model NC90005]

A 28-year-old NEC PC-Engine HuCARD by NAMCO

Chouzetsu Rinjin - Bravoman [Model NC90005] screenshot

Emulated in MAME !
Information for the following ROM(s): bravoman


超絶倫人ベラボーマン © 1990 Namco, Limited.

(Chouzetsu Rinjin - Bravoman)

Chouzetsu Rinjin Bravoman is a platform/action game by Namco, conversion the arcade game of the same name originally released in 1988. Dr. Bomb, a mad scientist with hair shaped like a purple nuclear mushroom cloud, plans for world domination and an alien from the planet Alpha decides to stop this sinister scheme from becoming a reality. To do so, he transforms an ordinary man called Nakamura (aka Arnold) into the most powerful (and unique) super hero the Earth has ever seen - thus is born Bravoman! The player takes control of the weird and hilarious super-hero whose main power lays in his mind boggling distance attacks. He has the incredible ability to stretch his limbs to impossible lengths, and attack by either extending his arms, legs and neck. The reach of Berab? Man's attacks is determined by how long the player holds the action button, and this technique also applies to jumps. Foes come in various shapes and sizes, from odd looking robots to large aquatic monsters. Some of them drop red icons when defeated, and these bonuses can be collected in order to call Fukubiki Man (aka Lottery Man), Berab? Man's friend - a weird looking robot that gives aways power-ups enclosed in floating bubbles (such as Extra Energy, Energy Bolts, Extra Life, Invincibility and so forth). Bravoman has another supernatural power - he can turn into a small robot-fish and some stages feature this rather unique and advanced aquatic ability. Chouzetsu Rinjin Bravoman consists of twenty two levels and is single-player only.


Game ID: NC90005


Released on July 13, 1990 in Japan for 6800 Yen.

The original arcade game was released by Namco in 1988. The PC Engine conversion is quite faithful to the original game. Controls are different though and the arcade game had three different power levels (low, medium and high) for attacks and jumps, whereas the PC Engine version uses a system where action buttons need to be hold down to increase the range of the attacks. The stage layout is also slightly different - for instance the wooden house from the third stage was omitted and the arcade game features more enemies such as a black and evil Bravoman who battles our hero at the beginning of the game.

Game's ROM.
Game's description by Laurent Kermel;