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Cerberus

Arcade Video game published 39 years ago by Cinematronics, Inc.

Listed in MAME

Cerberus screenshot

A single-screen shoot 'em up that features a scrolling background.

At the beginning of each level, a laser bolt from the moon's surface hits your space station, sending fuel pods off around the screen. You must navigate your fighter, grabbing one pod at a time and returning it to the base. Hampering your efforts are enemy ships, which includes a type that will grab a fuel pod and fly off with it.

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TECHNICAL/MACHINE PICT.
1

"Cinemat System"
Main CPU : (2x) Zilog Z80 (@ 6 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.666 Mhz), Custom (@ 1.666 Mhz)

Players : 2
Control : dial
Buttons : 2

TRIVIA

Released in March 1985. This was the first game for the Cinemat system that Cinematronics had developed as its own "easily convertible" arcade platform. It was billed as the leader for the "new Cinematronics" after the company had stumbled following the release of Dragon's Lair and the laserdisc mania failed to materialize.

Robert Haukup holds the official record for this game with 101,500 points on June 27, 1985.

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STAFF

Designed and programmed by: Steve Hostetler, Phil Sorger, David Dentt
Graphics by: Dan Viescas, Dana Christianson, Tom Carroll
Sound: Dave Cartt
Dev.: Ken Hull
Hardware: Alex McKay

SOURCES

Game's ROM.
Game's picture.
Game's Flyer
Play Meter Magazine, March 1985