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Brunswick Circuit Pro Bowling [Model NUS-NOWE-USA]

Nintendo 64 cart. published 21 years ago by T-HQ, Inc.

Brunswick Circuit Pro Bowling [Model NUS-NOWE-USA] screenshot

Listed and emulated in MAME !

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Brunswick Circuit Pro Bowling © 1999 THQ.

THQ, the publisher of BASSMASTERS 2000, has corralled a plum license from Brunswick Corp., the world's leading maker of ten-pin gear.

Brunswick Bowl offers six modes: Exhibition, Skins Game, Tournament, Career, Practice and Cosmic Bowl. In Skins Game, you face three other human- or CPU-controlled bowlers, with a pot of money going to the high scorer in each frame. When there is a tie, the money rolls over to the next frame.

The nine tournaments follow official Brunswick rules. In Career Mode, you play through the tournaments. Cosmic Bowl is just like Exhibition, except that it takes place in a particularly garish Las Vegas alley. In all, there are 14 alleys from around the world, but bland background graphics and generic music put the damper on any genuine international flavor.

Brunswick Bowl features seven authentic pros: Mike Aulby, Chris Barnes, Parker Bohn III, Steve Jaros, Johnny Petraglia, Ricky Ward and Walter Ray Williams Jr., who leads this alley Pak with lifetime earnings topping $2 million. Must be nice work, if you can get it.

The virtual pros bowl with their signature styles. If you want to be your own man, though (there aren't any women in this game), you can create your own bowler with the modest Create Bowler feature. There are three difficulty levels.

In terms of play mechanics, Brunswick Bowling is much like golf games. After positioning yourself and setting your left- or right-hook, you press the A Button to launch a Power Meter, then press A again to mark how much power you want and launch an Accuracy Meter. You press A again to mark your accuracy. Ball and pin physics feel realistic.

However, while golf games offer many choices in clubs, Brunswick Bowling only offers a choice of four bowling balls per player. And while golfers must cope with constantly changing terrain and weather conditions, Brunswick Bowling only makes you adapt to oil patterns that vary from lane to lane. The result is very simple gameplay that makes for casual multiplayer fun, but limited solo appeal.




Released on September 30, 1998 in USA.


Developed by: Point of View
Programmed for the Nintendo 64 by: Tim Page, Michael Terlecki, Bob Koon, Richard Buck
Artists: Kelly Frizzell, Christopher M. Seher, Joey Elardy
Special Thanks to: Professional Bowlers Association

Published by THQ
Vice President of Product Development: Michael Rubinelli
Executive Producer: Scott Krager
Producer: Jon Osborn
Assistant Producer: Edward J. Ramiro
Product Marketing Manager: Mike Murray
Associate Product Marketing Manager: David Pava
Director of Q.A.: Donn W. Nauert
Lead Tester: Gregg Nakawatase
Game Testers: Christian Lee, Ryan Bergstrom, William Kus, Jason Pislaan, Christopher Strobel, Nick Rita, Piero Hartonian, Saro Daghlian, Duane Martin, Michael Sparks
Special Thanks to the Brunswick Prostaff: Mike Aulby, Chris Barnes, Parker Bohn III, Steve Jaros, Johnny Petraglia, Ricky Ward, Walter Ray Williams Jr.

Game's ROM.