64th. Street - A Detective Story

Arcade Video game published 32 years ago by JALECO Co., Ltd.

Listed in MAME

64th. Street - A Detective Story screenshot

64th. Street - A Detective Story © 1991 Jaleco Company, Limited.

3. OCT. 1939 file no. 238
The kidnapping of a rich man's daughter.

Beat the bad guys and throw them into the wall!

Rick and Allen's Detective Agency is on 64th st. They have specialized maneuvres to beat the enemy. When you are in trouble... call on a partner to join the game and assist you. A great new action game from Jaleco.

Goodies for 64th. Street - A Detective Story
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Jaleco Mega System 1-C Hardware

Main CPU: Motorola 68000 (@ 12 Mhz)
Sound CPU: Motorola 68000 (@ 7 Mhz)
Sound Chips: Yamaha YM2151 (@ 3.5 Mhz), (2x) OKI6295 (@ 30.303 Khz)

Screen Orientation: Horizontal
Video Resolution: 256 x 224 Pixels
Screen Refresh: 60.00 Hz
Palette Colors: 1024

Players: 2
Control: 8-Way Joystick
Buttons: 2
=> [A] Punch, [B] Jump


64th. Street was released in March 1991. It is a precursor to Jaleco's "Rushing Beat" series on the Nintendo Super Famicom. The series' main character (Rick Norton) shares both the name of the main character (Rick) with the appearance of the supporting character (Allen).

The game's two protagonists make a cameo appearance in another Jaleco game, "Chimera Beast".

This game is probably the earliest (and sadly, one of very, very few) beat 'em up that allows the player to throw the enemy into the background, providing both an increased damage output and a somewhat nice looking dose of scenario destruction. Another game that allowed for this particular move to be performed was the Super Nintendo adaptation of Batman Returns, by Konami.


Lots of special items can be found by throwing enemies into the background and breaking things.

Massive throw damage: When you grab an enemy, pressing Up on the joystick followed by the Attack button will make you throw the enemy onto the background, dealing quite a bigger amount of damage than the regular side throw; and in some cases (like in levels 2 and 3), it'll allow you to kill an enemy with a single move.


Developed by C.P. Brain.

Executive Producer: Tokuhiro Takemori
Director: Shigeru Hashimoto
Planner: Y. Hiroyama
Programmers: Manbou, Sin Fuzihiro
BG Designers: Helluder, Reiko Takano, Yamagata Tsubasa, Garadou
Character Designers: Mamoru Horikoshi, Shigeru Hashimoto
Hyper Advisor: Myaa
Sound Effects: Kiyoshi Yokoyama, Studio O.K.

Special Thanks: Studio Sanbo, Miyuki Chan, Select, Abemasa, Aniki, Chin


Game's ROMs.
Game's screenshots.
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