Age of Speed © 200? Miniclip SA.
A racing game with 4 environments, 4 tracks each. All the environments are set in distant future.
Compete in clouds, underground, underwater and outrun lava. Defeat jumps, corkscrews and loops.
Uses Adobe ShockWave
Players: 1
Controls: 4 arrows
The game uses 2 scoring systems: the race scoring system is based on coin collection and average speed, where the post-race system is based on a table and is absolutely separate. No points for any place are written to race score.
Coin | 200; 500 or 1000 points (always random, during race only) |
Ending position 1 (post-race table only) | 10 points |
Ending position 2 (post-race table only) | 8 points |
Ending position 3 (post-race table only) | 6 points |
Ending position 4 (post-race table only) | 4 points |
* Even if you have to complete 16 courses, you only need to memorize first 4 tracks driven high through the clouds as all the following environments have the same course layouts.
* The underground courses feature falling debris, but they're just harmless textures - you don't need to watch out for them.
* The lava on last environment isn't actually burning (contrary to pre-race screens) - it doesn't harm any competitors.
* Watch out before jumps: you may land below course when you take off too slowly.
* All 4 cars have the same specifications, so it doesn't matter which one you choose either for championship or quick race.
1. Age of Speed
2. Age of Speed 2
3. Age of Speed - Underworld
Produced by Silent Bay Studios for Miniclip.
Game's pack.