Released in December 1982.
Licensed to Atari for US manufacture and distribution (January 1983). Approximately 5,295 units were produced by Atari.
Xevious is not the world's first vertically-scrolling shoot-em-up but has a huge and lasting influence on the genre. Xevious was the first games to use pre-rendered graphics and, among its countless innovation, was also the first vertical shoot-em-up that allowed accurate targeting of both air-born and ground-based enemies. The graphics were hugely revolutionary for their time; the sprites were rendered with remarkable clarity and detail due to the game's clever use of colors and shades as well as palette-shifting. Xevious was also the first game to feature 'hidden characters', which, being hidden, are not mentioned in the game's instructions but can be revealed by performing a secret maneuver. Among these was the 'special flag', which gave the player an extra life. This feature was carried over to a number of subsequent Namco games.
While Xevious enjoyed limited popularity in the U.S., the game was a huge cult hit in Japan, and to this day is considered one of the greatest video games of all time. Popular Japanese musicians, Haruomi Hosono (Yellow Magic Orchestra) and Kuwata Keisuke (Southern All Stars) were known to be fans of the game, and the former produced an album of music from Namco video games; with Xevious as its centerpiece. A follow-up 12in. single featured in its liner notes an entire science-fiction short story by Endoh, set in the world of Xevious, with even included a rudimentary fictional language.
At one point in the game, the Solvalou flies over the Nazca lines. The Nazca Lines are geoglyphs (drawings on the ground) located in the Nazca Desert; a high, arid plateau that stretches thirty-seven miles between the towns of Nazca and Palpa, situated in the Pampa region. They were created during the Nazca occupation of the area, between 200 BC and 600 AD.
CAST OF CHARACTERS :
AIR UNITS
These are the air units you will encounter during the game. Depending on a players skill will determine what air units they may face.
* Andor Genesis (mother ship) - The large ship in areas 4, 9, and 14.
* Bacura (resistor shield) - The large rotating floating walls which are indestructible.
* Brag Zakato (energy blaster) - Medium black ball, with a red dot, that explode and send several shots at your Solvalou.
* Bragza (crystal) - the crystal core of the Andor Genesis mother ship which escapes upon its destruction.
* Garu Zakato (energy bombarder) - Large black ball that explode sending out a multitude of shots in all directions.
* Giddo Spario (energy blast) - Small, white crystal-like projectiles that come in diagonally at your Solvalou.
* Jara (spinner) - Look like a UFO with a spinning gear in the middle.
* Kapi (deflector) - Flat looking fighter with two front projections that flies in, fires multiple shots, then escapes quickly.
* Sheonite (escort) - small spinning diamond-shaped craft which escort your Solvalou for a bit and fly off.
* Terrazi (destructor) - Flat looking, diamond shaped fighter that flies in, fires multiple shots, then escapes quickly.
* Torkan (scout ship) - Ridged fighter that flies in, fires one shot, then escapes quickly.
* Toroid (fleet) - Ring shaped fighter which is traditionally the first enemy you encounter.
* Zakato (energy launcher) - Small black ball that explodes sending a single shot at your Solvalou.
* Zoshi (death squad) - The round spinning fighter which can sometimes attack from behind.
GROUND UNITS
These are the ground units you will encounter during the game.
* Barra (energy station) - Small pyramid-shaped buildings.
* Boza Logram (dome network) - A structure of four Lograms surrounding a Derota.
* Derota (defense site) - The small octagonal-shaped gun batteries that fire multiple shots at your Solvalou.
* Domogram (rover) - It looks like a mobile Logram that travels along the roads and fires shots at your Solvalou.
* Garu Barra (energy base) - Medium and large pyramid-shaped buildings.
* Garu Derota (mega site) - The large octagonal-shaped gun batteries that fire multiple shots at your Solvalou.
* Grobda (tank) - The tank-like vehicles that travel along the road. They can detect when your bombsight is on them and they will move out of the way.
* Logram (sphere station) - Silver circular domes that fire single shots at your Solvalou.
* Sol (citadel) - Underground structures which rise up when initially bombed.
* Zolbak (detector dome) - Domes with red squares on top and around their base.
The graphics ROMs contain several additional enemies which don't actually appear in game-play including a silver-grey Galaxian flagship. These enemies do appear in the game-play of "
Super Xevious" which uses the same graphics data as Xevious.
The highest score possible is 9,999,990, at which point the game terminates abnormally and resets. Some time before this score is reached, the game starts to award extra ships on every blaster shot fired.
Marco Borroni holds the official official record for this game with 7,009,560 points (!) on 08/16/1984.
The background is actually one large 1024x2048 image. Each of the 16 game areas is a 224x2048 strip starting at a different horizontal offset in the image.
Two bootlegs of this game are known as "
Xevios" and "
Battles".
In 1982, Atari released a set of 12 collector pins including : "
Missile Command", "
Battlezone", "
Tempest", "
Asteroids Deluxe", "
Space Duel", "Centipede", "
Gravitar", "
Dig Dug", "
Kangaroo", "
Xevious", "
Millipede" and "
Food Fight".