Xenophobe [No. 0E85]

The Video Game PCB by Bally Midway Mfg. Co.

Xenophobe [No. 0E85] screenshot

DESCRIPTION

Emulated in MAME ! [ARCADE] Video Game PCB

Xenophobe © 1987 Bally Midway.


A horizontal monitor is split into three sections, one for each of up to three people. Players wander around a space station shooting as many Ridley-Scott-esque aliens as they can before health or time runs out- then it's off to the next space station. There are multiple weapon types, including a duck gun!

TECHNICAL INFORMATION

PICTURE :
1
Xenophobe [No. 0E85] the  Video Game PCB
Click to enlarge
(members only)
Bally Midway MCR 68k hardware
[No. 0E85]

Main CPU : Motorola 68000 (@ 7.7238 Mhz)
Sound CPU : Motorola 68000 (@ 8 Mhz)
Sound Chips : DAC

Players : 3
Control : 8-way joystick
Buttons : 3

TRIVIA

Xenophobe was released in July 1987.

The word 'Xenophobe' (pronounced 'Zee-no-phobe') is a psychiatric term meaning 'fear of aliens'. Programmer Gary Oglesby contributed this name.

The game earned so much money during first weeks of testing that the programmer was pulled off the game to work on a pinball project.

Xenophobe was a highly original game with a highly original concept. It was the first split-screen game. It was also a victim of a production scheduling snafu. Due to its production being pushed ahead, a lot of the game's tuning was axed. There are many objects in the game that the player can pick up, but have no use.

Brian Colin & Jeff Nauman originally conceived this game with a tomb-robbing treasure hunting theme, but when programmer Howard Shere was assigned to the project, his love of science fiction prompted the shift to an ALIEN spoof.

Michael Ward holds the official official record for this game, on Medium setting, with 2,500,000 points on June 11, 2004.

STAFF

Programmer : Howard Shere
Art and graphics : Brian Colin
Sound and musics : Souvenir of Omaha
Hardware designers and support : Bob Ploussard, True Truong
Mechanical designer : John Kubik
Technical support : Jim Belt, Sue Lohse
Game concept and designers : Brian Colin, Howard Shere
Development : Jeff Nauman, Bob Libbe, Gary Oglesby, Tom Leon, Larry Stalmah, Peter Perry

PORTS

Consoles:


Nintendo NES usa (dec.1988) "Xenophobe [Model NES-XE]"
Atari 7800 usa (1989) "Xenophobe [Model CX7858]"
Atari 2600 usa (1990) "Xenophobe [Model CX26172]"
Sony PlayStation 2 australia (2004) "Midway Arcade Treasures 2"
Microsoft XBOX usa (oct.11, 2004) "Midway Arcade Treasures 2 [Model MWO-3201W]"
Nintendo GameCube usa (oct.11, 2004) "Midway Arcade Treasures 2 [Model DOL-GAYE-USA]"
Sony PlayStation 2 usa (oct.11, 2004) "Midway Arcade Treasures 2 [Model SLUS-20997]"
Microsoft XBOX europe (oct.29, 2004) "Midway Arcade Treasures 2"
Sony PlayStation 2 europe (oct.29, 2004) "Midway Arcade Treasures 2 [Model SLES-52844]"
Microsoft XBOX 360 usa (nov.6, 2012) "Midway Arcade Origins"
Sony PlayStation 3 usa (nov.6, 2012) "Midway Arcade Origins [Model BLUS-31083]"
Microsoft XBOX 360 europe (nov.15, 2012) "Midway Arcade Origins"
Sony PlayStation 3 europe (nov.15, 2012) "Midway Arcade Origins [Model BLES-01768]"

Handhelds:


Atari Lynx usa (1992) "Xenophobe [Model PA2026]"
Sony PSP usa (dec.13, 2005) "Midway Arcade Treasures Extended Play [Model ULUS-10059]"
Sony PSP europe (feb.24, 2006) "Midway Arcade Treasures Extended Play [Model ULES-00180]"

Computers:


Amstrad CPC europe (1987)
Sinclair ZX Spectrum europe (1989)
Commodore C64 usa europe (1989)
Atari ST europe (1989)
Commodore Amiga usa europe (1989)
PC [MS Windows, CD-ROM] usa (feb.17, 2006) "Midway Arcade Treasures Deluxe Edition"
PC [MS Windows, CD-ROM] europe (mar.17, 2006) "Midway Arcade Treasures Deluxe Edition" by Zoo Digital Publishing

SOURCES
Game's ROM.
Game's picture.

Page last modified on November 11, 2014