An instant success in Japanese arcades, Virtua Fighter (or VF for short) brought the versus beat 'em up kicking and screaming into the next generation. Like "
Street Fighter II - The World Warrior", a substantial number of clones ("Toshinden", "
Tekken", "
Dead or Alive") would follow in its wake, each with their own tweaks to the formula.
Among the game's many innovations, the most profound were the true-to-life animation (all the more impressive considering no motion capture technology was used) and the realistic movesets of the game's eight characters.
Virtua Fighter serves 180,000 polygons per second. This is the first 3-D polygonal one-on-one fighting game.
During Virtua Fighter's development, the game featured an Arabian fighter named 'Siba'. He was replaced later on in the final prototypes by Akira, as the developers felt that the game needed a karate fighter similar to Street Fighter's Ryu. Siba was brought back an unlockable character in the Saturn game 'Fighter's Megamix', in all his VF1 style glory.