Vapor TRX

The Arcade PCB by Atari Games Corp.

Vapor TRX screenshot

Emulated in MAME !

DESCRIPTION

[ARCADE] Arcade PCB

Vapor TRX © 1998 Atari Games Corp.

TECHNICAL INFORMATION

Atari Seattle hardware

Main CPU : R5000 (@ 200 Mhz)
Sound CPU : ADSP2115 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)

Players : 2
Control : stick
Buttons : 3

TRIVIA

Vapor TRX was released in April 1998.

Developed by Blue Shift (see 'Staff' section for more information).

UPDATES

Prototype Version :
• GUIS : Apr 10 1998 11:03:14 / MAIN : Apr 10 1998 11:27:44

Released Version :
• GUIS : Jul 2 1998 09:03:42 / MAIN : Jul 18 1998 09:06:54
• Some texts changed in Test Mode ('How-To-navigate-In-Test-Mode' texts)
• Added music during the demo mode.
• Changed voice (3, 2, 1...).
• Gameplay changes : Unlike the prototype version, you start with weapons, your turbo gauge is not empty, etc...

STAFF

* Blue Shift :
Game design : Dave Ralston
Game programming : Bob Flanagan, John Salwitz
Programming : John Brooks, Kevin Shapiro, Doug Snyder
Operations : Becky Liu
Vehicles : Will Noble
Playfield art : Lynne Gura, Adalbert Mlak, K.C. Murphy
Interface design : Raul Dominguez
Additional art : Gil Valadez

* Atari Games :
Producer : Rob Rowe
Executive producer : Mark Stephen Pierce
Audio : Stephen Geering, Mickael Henry, John Paul, Universal Sound
Hardware design : Steve Correll, Andrew Dyer, John Lowes, Ross Shaffer
Technician : Darrell Robinson
Programming : Mike Albaugh (Michael Albaugh), Forrest Miller, Dave Shepperd
Design services : Peter Dorn, Mark Gruber, Mark Hoendervoogt, Stevie Landaverde, Rick Meyette, Ralph Perez

SOURCES
Game's ROM.

Page last modified on August 12, 2012