Time Soldiers

[Coin-Op] Arcade Video Game by Romstar, Inc. [USA]

Type of the game: [Coin-Op] Arcade Video Game
Time Soldiers © 1987 Romstar, Inc.
Travel throughout various time periods to save your fellow comrades in this vertically scrolling shoot'em up. Collect power-ups to help you defeat a variety of enemies and end-bosses.
Time Soldiers © 1987 Romstar, Inc.
Travel throughout various time periods to save your fellow comrades in this vertically scrolling shoot'em up. Collect power-ups to help you defeat a variety of enemies and end-bosses.

PICTURE :
1

Click to enlarge (members only)
Main CPU : 68000 (@ 8 Mhz)
Sound CPU : Z80 (@ 7.15909 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), YM2413 (@ 8 Mhz), DAC
Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 2048
Players : 2
Control : 8-way joystick (rotary)
Buttons : 2

Licensed to Romstar for US distribution (September 1987).
This game is known in Japan as "Battle Field".
The game contains a horrible original bug : when you select 'Japanese language' in the dipswitch settings, the title screen is totally broken.
Default high-score table (ranking) :
1 90000 M.I.
2 80800 OK .
3 70900 A.U.
4 60600 UCL.
5 50500 UCC.
6 40400 SOS.
7 30300 SUN.
8 20200 GO .
9 10100 SSS.
10 7700 YES.
This game is known in Japan as "Battle Field".
The game contains a horrible original bug : when you select 'Japanese language' in the dipswitch settings, the title screen is totally broken.
Default high-score table (ranking) :
1 90000 M.I.
2 80800 OK .
3 70900 A.U.
4 60600 UCL.
5 50500 UCC.
6 40400 SOS.
7 30300 SUN.
8 20200 GO .
9 10100 SSS.
10 7700 YES.

To accomplish the missions here requires going through time warp machines that appear on all stages. But when you're on a stage where one of your fellow time soldiers who need to be rescued is located, you should avoid entering the time warp machines, otherwise, it'll take longer to complete the missions, as you'll need to access more time machines on other stages until you get back to the specific stage where you need to find the captive. For example, if one of the captive soldiers is located on the Age of Rome stage, remain on that stage until you've reached and defeated the main boss enemy. The captive soldier will then materialize and the game will tell you that 'you destroyed the boss monster and rescued one warrior'. Then, you'll proceed to the next mission to rescue another captive soldier.

Director : Kyuko Ozutumi
A.D & design : Tomoharu Takahasi
Designers : Shinji Moriyama, Row Ushizawa, Kenichi Sakanishi, Kathue Konbe, Takashi Hatono
Music programmer : Satoshi Hagitani
Music : Yuka Watanabe
Programmers : Hideo Kamera, Hiroyuki Ryu
A.D & design : Tomoharu Takahasi
Designers : Shinji Moriyama, Row Ushizawa, Kenichi Sakanishi, Kathue Konbe, Takashi Hatono
Music programmer : Satoshi Hagitani
Music : Yuka Watanabe
Programmers : Hideo Kamera, Hiroyuki Ryu

Consoles:
Sega Master System (1989)
Computers:
Commodore C64 (1989)
Commodore Amiga (1989)
Atari ST (1989)

Game's rom.
Machine's picture.
Machine's picture.
Page last modified on April 29, 2011
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