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The Music Machine [Model GCG 1001T]

Atari 2600 cart. published 41 years ago by HomeComputer Soft.

Listed in MAME

The Music Machine [Model GCG 1001T] screenshot

The Music Machine © 1983 HomeComputer Soft.

In this game, you play as Stevie and Nancy.

The Music Machine moves back and forth at the top of the screen, dropping symbols that represent good qualities (Fruits of the Spirit). You have to catch these in you basket. Once you have caught one of each of the other symbols, then the heart (representing love) comes down. You MUST catch the heart to end the round and go to the next round. If you miss the heart, you lose a life.

Just under the Music Machine is Mr. Pims. He tries to mess you up by dropping down his assistants, the Pudgeons. If you catch a Pudgeon, you lose a life.

The symbols and what they represent are:
Heart=Love
Snail=Patience
Lamb=Gentleness
Mustard Seed=Faith
Music Note=Joy
Harp=Peace
Gift=Kindness
Angel=Goodness
Stop Sign=Self-control

Goodies for The Music Machine [Model GCG 1001T]
Click to enlarge
(members only)
TECHNICAL

GAME ID: GCG 1001T

TRIVIA

This game was only sold in religious bookstores. It contains code of Kaboom! from Activision.

SCORING
The points vary per level. They are
Level = 1|2|3|4|5|6|7|8|9|10
Catch symbol = 10|15|20|30|40|50|60|70|80|90
Miss symbol = -5|-8|-10|-15|-20|-25|-30|-35|-40|-45
Catch love = 100|200|300|400|500|700|1000|1400|2000|2500
Catch Pudgeon =-100|-200|-300|-400|-500|-700|-1000|-1400|-2000|-2500
You get a bonus basket at 10,000 points if you have less the three in reserve.
STAFF

Developed by Christian Software Development.

Designed by: Dan Shafer
Programmed by: Glenn Stohel
Graphics by: Jon Tedesco
The Music Machine record, characters, music and name were originally created by: Tony Salerno

SOURCES

Game's ROM.