The Idol M@ster

The Arcade PCB by NAMCO, Ltd.

The Idol M@ster screenshot

Not emulated in MAME

DESCRIPTION

[ARCADE] Arcade PCB

The Idol M@ster © 2003 Namco, Limited.

TECHNICAL INFORMATION

PICTURES :
12
The Idol M@ster the  Arcade PCB
Click to enlarge
(members only)
The Idol M@ster the  Arcade PCB
Click to enlarge
(members only)
Namco System 246 Hardware

CPU : 128 Bit "Emotion Engine"
- System Clock: 300 MHz
- System Memory: 32 MB Direct Rambus
- Memory Bus Bandwidth: 3.2 GB per second
- Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
- Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance: 6.2 GFLOPS
- 3D CG Geometric Transformation: 66 million Polygons Per Second
- Compressed Image Decoder: MPEG2
Graphics : "Graphics Synthesizer"
- Clock Frequency: 150MHz
- DRAM Bus bandwidth: 48 GB Per Second
- DRAM Bus width: 256 bits
- Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
- Maximum Polygon Rate: 75 Million Polygons Per Second
Sound : "SPU2+CPU"
- Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
- Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
I/O Processor
- CPU Core: Current PlayStation CPU
- Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
- Sub Bus: 32 Bit

SOURCES
Game's picture.
Game's screenshots.
Official website: http://www.idolmaster.jp/imas/arcade/

Page last modified on February 25, 2013