Taiko no Tatsujin 11

The Video Game PCB by NAMCO Bandai Games, Inc.

Taiko no Tatsujin 11 screenshot

Not emulated in MAME

DESCRIPTION

[ARCADE] Video Game PCB

Taiko no Tatsujin 11 © 2008 Namco Bandai Games, Incorporated.


Taiko no Tetsujnin 11 is the 11th arcade version in this series of drum music games for the arcade, which requires players to play the drums with rhythm when symbols appear on the screen. The player uses a simulated taiko drum controller to play the notes of a chosen song's drum part as they are displayed on the screen. This version features over 100 songs, and can be played by 2 people simultaneously.

TECHNICAL INFORMATION

PICTURE :
1
Taiko no Tatsujin 11 the  Video Game PCB
Click to enlarge
(members only)
Namco System 246 Hardware

CPU : 128 Bit "Emotion Engine"
- System Clock: 300 MHz
- System Memory: 32 MB Direct Rambus
- Memory Bus Bandwidth: 3.2 GB per second
- Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
- Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance: 6.2 GFLOPS
- 3D CG Geometric Transformation: 66 million Polygons Per Second
- Compressed Image Decoder: MPEG2
Graphics : "Graphics Synthesizer"
- Clock Frequency: 150MHz
- DRAM Bus bandwidth: 48 GB Per Second
- DRAM Bus width: 256 bits
- Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
- Maximum Polygon Rate: 75 Million Polygons Per Second
Sound : "SPU2+CPU"
- Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
- Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
I/O Processor
- CPU Core: Current PlayStation CPU
- Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
- Sub Bus: 32 Bit

TRIVIA

Taiko no Tatsujin 11 was released on March 18, 2008.

SOURCES
Game's picture.
Game's screenshots.
Official website: http://taiko.namco-ch.net/taiko11/

Page last modified on November 25, 2016