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Stunt Cycle, the Video Game by Atari, Inc. [Sunnyvale, CA, USA]

DESCRIPTION

Type of the machine : Video Game
Stunt Cycle © 1976 Atari.

Daredevil thrills. A fantastic motorcycle jump and stunt attraction. Realistic handlegrip throttle control accelerates motorcycle. Riders try to jump over an increasing number of buses without crashing--more than 8, it's a wipeout! The roar of acceleration, crashing, the cheer of the crowd--high speed wheelies over more and more buses add to the excitement.

TECHNICAL

CABINET :
Stunt Cycle machine
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TRIVIA

Released in January 1976.

Early versions of the Stunt Cycle hardware had a blue jumper wire that was added to the boardset that went to every single chip on the board.

PORTS

In 1977, Atari released a home console version of Stunt Cycle (Codename 'Stunt Debbie', Model SC-450). It was a simple black console, with a hump in the middle where the motorcycle handles attached, with a speaker inside the hump for the sounds - yes, it generated its own sound instead of running it through the television. It hooked up to the TV like all other consoles of the day - the standard manually-switched RF modulator box. There were also a few switches and buttons along the top front of the unit. The home version played almost exactly the same, the differences being the fact that the cycle traversed each level from left to right, instead of reversing direction on the center level, and that there was no brake. It used a custom microcontroller, and unlike the arcade machine, actually had minimal color - though it had a switch to set it to black and white. There were also a couple other game modes.

SOURCES

Machine's picture.

LAST EDITION

August 29, 2009