Invinco & Deep Scan

The Arcade PCB by SEGA Enterprises, Ltd.

Invinco & Deep Scan screenshot

Emulated in MAME !

DESCRIPTION

[ARCADE] Arcade PCB

Invinco & Deep Scan © 1980 Sega.


Invinco is a game inspired by "Space Invaders", with some innovation on the aliens: One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.

Deep Scan is a sub hunting game.

TECHNICAL INFORMATION

Game ID : 367-382

Main CPU : Zilog Z80 (@ 1.93356 Mhz)

Players : 2
Control : 2-way joystick
Buttons : 3

TRIVIA

Released during May 1980.

SCORING

For Invinco :
Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points

TIPS AND TRICKS

For Invinco :

• Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.

PORTS

Consoles:


Atari 2600 [Sub Scan] (1982, published by Sega)
Sega Saturn (Included in Die Hard Arcade)

Computers:


X68000 (1989)

SOURCES
Game's ROM.

Page last modified on June 01, 2012