Invinco

The Video Game PCB by SEGA Enterprises, Ltd.

Invinco screenshot

Emulated in MAME !

DESCRIPTION

[ARCADE] Video Game PCB

Invinco © 1979 Sega.


Another game in spired by "Space Invaders", this one includes some innovation on the aliens : One row blinks in and out of view, another row's aliens roll so as to make themselves harder or easier to hit, and a 3rd row of aliens each take (at least) 3 hits to kill. A 4th row has aliens that turn into bombs, blowing up everything around them to make your job somewhat easier.

TECHNICAL INFORMATION

PICTURE :
1
Invinco the  Video Game PCB
Click to enlarge
(members only)
Game ID : 310-318

Main CPU : Zilog Z80 (@ 1.93356 Mhz)
Sound Chips : Samples

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 64

Players : 2
Control : 2-way joystick
Buttons : 1

TRIVIA

Released during November 1979.

SCORING

Bottom Blue aliens : 100 points
White aliens : 200 points
Yellow aliens : 300 points
Light Blue Aliens : 400 ponts
Top Blue Aliens : 800 points
UFOs : 1,000 - 2,000 points

TIPS AND TRICKS

Time your shots when aiming at certain targets. The white aliens turn invisible on you, so try to hit them when they're visible on the screen. Also, there's a period of time that the top aliens are invulnerable to your shots while they change to another form; wait a second or so before shooting them again so you don't waste shots and time.

SOURCES
Game's ROM.

Page last modified on June 11, 2008