Hyper Bishi Bashi

The Video Game PCB by Konami Co., Ltd.

Not emulated in MAME

DESCRIPTION

[ARCADE] Video Game PCB

Hyper Bishi Bashi © 1999 Konami Company, Limited.


A mini-game collection from Konami.

TECHNICAL INFORMATION

Konami System 573 Hardware

Main CPU : R3000A 32 bit RISC processor, Clock - 33.8688MHz, Operating performance - 30 MIPS, Instruction Cache - 4KB
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
Additional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.
Main RAM: 2 Megabytes
Video RAM: 2 Megabyte
Sound RAM : 512 Kilobytes
Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Resolution : 256x224 - 740x480
Colours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)

TRIVIA

Hyper Bishi Bashi was released in July 1999 in Japan.

SERIES

1. Bishi Bashi Championship Mini Game Senshuken (1996)
2. Super Bishi Bashi Champ (1998)
3. Handle Champ (1998)
4. Hyper Bishi Bashi (1999)
5. Gachaga Champ (1999)
6. Step Champ (1999)
7. Hyper Bishi Bashi Champ (1999)
8. Anime Champ (2000)
9. Salaryman Champ (2001)
10. Great Bishi Bashi Champ (2002)
11. Bishi Bashi Champ Online (2005)
12. The Bishi Bashi (2009)

Page last modified on February 01, 2013