Gun.Smoke

[Coin-Op] Arcade Video Game by Capcom Co., Ltd. [Japan]

Type of the game: [Coin-Op] Arcade Video Game
Gun.Smoke © 1985 Capcom Co., Ltd.
Gun.Smoke is a vertically-scrolling shoot-em-up set in the Wild West, in which the player takes the role of a Billy; a young Sheriff charged with hunting down and killing a number of infamous 'Wanted' outlaws.
Each level is packed with gun-toting bandits and the Sheriff must shoot his way through the stage, before finally taking on the wanted outlaw 'boss' character at the end. Each outlaw wields a special weapon unique to them, such as a Winchester rifle, knives, darts or boomerangs.
Shooting the barrels that litter the levels reveals power-ups such as boots (for extra speed), rifles (for increased range) and bullets (for rapid fire). The game's 3 directional fire buttons (for firing left, right or ahead) can be combined (pressed Simultaneously) to create a total of 8 different firing directions.
Gun.Smoke © 1985 Capcom Co., Ltd.
Gun.Smoke is a vertically-scrolling shoot-em-up set in the Wild West, in which the player takes the role of a Billy; a young Sheriff charged with hunting down and killing a number of infamous 'Wanted' outlaws.
Each level is packed with gun-toting bandits and the Sheriff must shoot his way through the stage, before finally taking on the wanted outlaw 'boss' character at the end. Each outlaw wields a special weapon unique to them, such as a Winchester rifle, knives, darts or boomerangs.
Shooting the barrels that litter the levels reveals power-ups such as boots (for extra speed), rifles (for increased range) and bullets (for rapid fire). The game's 3 directional fire buttons (for firing left, right or ahead) can be combined (pressed Simultaneously) to create a total of 8 different firing directions.

Main CPU : Z80 (@ 4 Mhz)
Sound CPU : Z80 (@ 3 Mhz)
Sound Chips : (2x) YM2203 (@ 1.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 3
Sound CPU : Z80 (@ 3 Mhz)
Sound Chips : (2x) YM2203 (@ 1.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 3

Gun.Smoke was released in November 1985.
Gun.Smoke is based on the old famous T.V. series of the same name, the first TV broadcast was on September 10, 1955, and it ran until March 31, 1975. A total of 633 episodes were aired over the 20 seasons - only the last nine seasons being made in colour.
Jaime Guzman holds the official record for this game with 1465250 points.
Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music - 28XA-94) on August 25, 1986.
Gun.Smoke is based on the old famous T.V. series of the same name, the first TV broadcast was on September 10, 1955, and it ran until March 31, 1975. A total of 633 episodes were aired over the 20 seasons - only the last nine seasons being made in colour.
Jaime Guzman holds the official record for this game with 1465250 points.
Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music - 28XA-94) on August 25, 1986.

WORLD version :
* You can enter 3 chars for your initials.
JAPAN version (but English text though) :
* You can enter 8 chars for your initials.
* You can enter 3 chars for your initials.
JAPAN version (but English text though) :
* You can enter 8 chars for your initials.

* An Interesting Bug : When you're on Level 2, make sure you have a horse when you kill Roy Knife. Once he is dead, walk over his corpse and your horse will be killed. Roy raises from the dead as a sort of indestructible zombie. You can shoot him as much as you like, but he won't die. In this way you can play until you get tired of it.
* Secrect Character : If the total of inserted credit (NOT current credit) is a multiple of 16 (16, 32, 48...), the secret character 'Aka-jirou' (Red-dragonfly) appears and you can get 10000 pts when you kill it.
The number of dragonflies at one time is changed by current total inserted credit, for example : 64 credits = 4 dragonflies, 128 credits = 8 dragonfiles.
But in case of 256 credits, 50 dragonflies appear instead of 16!
* Secrect Character : If the total of inserted credit (NOT current credit) is a multiple of 16 (16, 32, 48...), the secret character 'Aka-jirou' (Red-dragonfly) appears and you can get 10000 pts when you kill it.
The number of dragonflies at one time is changed by current total inserted credit, for example : 64 credits = 4 dragonflies, 128 credits = 8 dragonfiles.
But in case of 256 credits, 50 dragonflies appear instead of 16!

From highscore table : Shi2Kura, ?Sakura?, Ota=Big5
Music by : Ayako Mori (Kura<3Aya)
Character designer: Noritaka Funamizu
Producer : Yoshiki Okamoto (Kihaji Okamoto)
Music by : Ayako Mori (Kura<3Aya)
Character designer: Noritaka Funamizu
Producer : Yoshiki Okamoto (Kihaji Okamoto)

Consoles:
Nintendo Famicom Disk System
(January 27, 1988) [Model CAP-GUN] Nintendo NES
(February 23, 1989) [Model NES-GK] Sega Saturn
(November 12, 1998; "Capcom Generation Dai 4 Shou Kokou no Eiyuu [Model T-1235G]") Sony PlayStation
(Nov. 12, 1998; "Capcom Generation Dai 4 Shou Kokou no Eiyuu [Model SLPS-01701]") Sony PlayStation
(May 31, 2001; "Capcom Generation Dai 4 Shou Kokou no Eiyuu [Capcore] [Model SLPM-86814]") Sony PlayStation
(June 30, 2005; "Capcom Retro Game Collection Vol.4 [Model SLPM-87363]") Sony PlayStation 2
(November 18, 2005; "Capcom Classics Collection [Model SLES-53661]") Sony PlayStation 2
(March 2, 2006; "Capcom Classics Collection [Model SLPM-66317]") Microsoft XBOX
(November 18, 2005, "Capcom Classics Collection") Sony PSP
(September 7, 2006; "Capcom Classics Collection [Model ULJM-05104]") Sony PSP
(November 10, 2006; "Capcom Classics Collection Reloaded [Model ULES-00377]") Sony PSP [AU] (November 16, 2006, "Capcom Classics Collection Reloaded")
Sony PSP
(September 13, 2007; "Capcom Classics Collection [Best Price] [Model ULJM-05280]") Sony PlayStation 2
(Octpber 11, 2007; "Capcom Classics Collection [Best Price]") [Model SLPM-66852] Sony PSP [PSN]
(December 3, 2009, "Capcom Classics Collection Reloaded") Sony PSP
(July 9, 2010; "Capcom Classics Collection Reloaded [PSP Essentials]") Sony PlayStation 3 [PSN]
(February 19, 2013, "Capcom Arcade Cabinet [Model NPJB-00210]") Sony PlayStation 3 [PSN]
(February 20, 2013, "Capcom Arcade Cabinet") Microsoft XBOX 360 [XBLA]
(February 20, 2013, "Capcom Arcade Cabinet") Microsoft XBOX 360 [XBLA]
(February 20, 2013, "Capcom Arcade Cabinet") Microsoft XBOX 360 [XBLA] [AU] (February 21, 2013, "Capcom Arcade Cabinet")
Computers:
Commodore C64
(1987) Amstrad CPC
(1987, "Desperado - Gun.Smoke") Sinclair ZX Spectrum
(1987)
Game's rom.
Page last modified on April 30, 2013
Permalink (right click/copy the link)

