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Gradius II - GOFER no Yabou [Model KMCD2003]

NEC PC-Engine CD published 32 years ago by Konami Co., Ltd.

Listed in MAME

Gradius II - GOFER no Yabou [Model KMCD2003] screenshot

Gradius II - GOFER??? © 1992 Konami Company, Limited.
(Gradius II - GOFER no Yabou)

Gradius 2 is a horizontal shooter by Konami, conversion of their own arcade game originally released in 1988. Once again, the player flies the Vic Viper fighter and is engaged in a suicide mission to save the universe. But before the action starts, a weapon configuration (from a list of four) and a shield system (from a list of two) must be installed on the fighter. The game mechanics are pretty much the same as most of the Gradius games - the player must collect and accumulate red power icons throughout the game. These icons can then be used to activate weapons, add flying options to the ship or activate the shields. However, other blue power icons destroy everything on the screen when collected. Thanks to Konami, this conversion offers some extras not found on the original arcade game such as the animated introduction sequence showing the internals of the Vic Viper fighter. Most interestingly though, the game also includes an extra stage close in design to the first stage of Gradius III.

Goodies for Gradius II - GOFER no Yabou [Model KMCD2003]
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TECHNICAL

Game ID (original release): KMCD2003
Barcode (original release): 4988602599398
PC-Engine Classics edition ID: NPJJ-30031

TRIVIA

Gradius 2 for PC-Engine CD was released on December 18, 1992 in Japan for 7800 Yen. It was then released on the Sony PlayStation Network as a PC-Engine Classics edition on October 20, 2010.

Reviews:
[FR] November 1993 - Consoles + N.25: 86%

The PC Engine version of Gradius 2 comes with a set of stickers. They are mainly images of the Vic Viper. But interestingly, they are not drawings but actual pictures of a beautifully painted model and set. More pictures of the model can also be found in the game's manual.

STAFF

TEAM GRADIUS II
Game Programmer: Asuty .S, Iga, Shingo .T
Graphic Designer: M. Suzuki, R.B, Pop The Top. Wada
Sound Editor: Metal Yuhiki, K-Mu, Sanoppi
Visual Editor: M. Yoshihashi
Special Thanks: Ac.GraII Team, X68.GraII Team, Giken, Dream .M, Elf Tateishi, T. Furukawa, T. Kazuyoshi, Musical Station
Producer: Y. Yamada

PORTS

CONSOLES:
Nintendo Wii [Virtual Console] japan (nov.13, 2007) [Model QADJ]
Nintendo Wii [Virtual Console] europe australia (may.2, 2008) [Model QADP]
Nintendo Wii [Virtual Console] usa (oct.20, 2008) [Model QADE]

SOURCES

See Goodies section.
Game's description by Laurent Kermel; http://www.videogameden.com