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Golden Tee Fore! Complete

Arcade Video game published 19 years ago by Incredible Technologies, Inc.

Listed in MAME

Golden Tee Fore! Complete screenshot

Golden Tee Fore! Complete © 2005 Incredible Technologies.

Golden Tee Fore! Complete is a golf game and part on a long series, whose signature feature is the use of a trackball to determine the power, direction and curve of the player's golf shot. Play modes include casual 18-hole golf, closest to the pin, and online tournaments.

As with most golfing games, players have a full selection of clubs from which to choose, although the game will always suggest a club for each shot. Wind strength and direction must be accounted for when choosing the club and making the shot. The game also has dynamic weather in the form of light rain showers, these affect both the way the courses play and visibility. An on-screen indicator shows both the direction and strength of the wind during open play, with another indictor showing the angle and elevation of the putting green once the player has reached it.

Players can hook and slice to curve their shot, as well as utilising the Backspin button to apply backspin to the ball. The game also features a fly-by button that allows players to see a quick preview of the hole they're about to play. "Golden Tee Fore! Complete" brings together 20 courses from previous "Fore" games, as well as providing new courses, to offer a total of 25 courses. All courses in the "Golden Tee" series are fictional, with no real-world counterparts.

TRIVIA

Released in November 2005.

The Golden Tee series began as a project to create a large scale golf simulator for large family entertainment centers. The idea was scrapped, but not before programmer Larry Hodgson had already written software to create virtual golf courses. Rather than discard his work, Hodgson retooled the concept to develop a golf game for regular arcade cabinets. He worked with co-designer Jim Zielinski, who initially rendered the courses using Deluxe Paint. Instead of a regular joystick and buttons for controls, they used a trackball, which Incredible Technologies had previously utilized for "Capcom Bowling".

The first Golden Tee was play-tested in a bar, a venue that would become the most popular location for Golden Tee cabinets. This first iteration was sold exclusively as a kit that could be used to convert existing arcade machines to "Golden Tee". Released in 1989, the first Golden Tee sold relatively well, but the series first found great success with "Golden Tee 3D" several years later.

1995's "Peter Jacobson's Golden Tee 3D Golf" was the first in the series to support online network play. Rather than being networked to each other, the cabinets were all linked to a central computer that compared scores for tournament play. The first test tournament, held on 24 game cabinets in the Chicago area from November 24th to December 17th, 1995, awarded real money to the winners, including a $1,000 grand prize. The first real-world tournament was held mid-June to July 7th, 1996, on 145 cabinets across six states and was considered a major success. By the end of 1996, 1,250 cabinets were installed across 32 states. The tournament gave rise to a large competitive play scene for the franchise.

SERIES
SOURCES

Game's ROM.