G-Darius

The Arcade PCB by Taito Corp.

G-Darius screenshot

Emulated in MAME !

DESCRIPTION

[ARCADE] Arcade PCB

G-Darius © 1997 Taito Corp.


G-Darius literally added a new dimension to the highly regarded 'Darius' series, with the introduction of fully 3D rendered backgrounds and enemies. Namco had already done the same with their Xevious series for "Xevious 3D/G", released two years' earlier, but G-Darius is generally regarded as the most accomplished of the two titles.

G-Darius' game-play was also enhanced, with the 'Capture Ball' system; this allowed the player to capture almost any enemy craft and use it against the game's other enemies. Captured enemies can either be detonated like a ''bomb'', damaging all enemies nearby; or used to fire a special 'Alpha Beam', which cuts through everything but gold-colored objects and enemy bosses. Each boss is capable of firing its own version of this beam at the player; when both beams meet, they will interrupt each other's path. Depending on how rapidly the player presses the Fire button, one beam will grow and eventually overpower the others. The Capture ball was actually introduced in "Darius Gaiden" but was only used to a minimal extent.

TECHNICAL INFORMATION

Taito FX-1B hardware
Prom Stickers : E39

Main CPU : PSX (@ 16.9344 Mhz)
Sound Chips : SPU (@ 16.9344 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 6

TRIVIA

G-Darius was released in September 1995.

The title of this game translates from Japanese as 'Reverse Scale Bullet' and is an example of 'ateji' - fitting the kanji phonetics to the name of the game to give the name double (sometimes even triple) meaning.

The game was originally named 'Fire Breaker' at early stage of development.

Lee Ota (from the Truxton series staff) produced this game. It's why the first and the last stage (and bomb/power-up) are similar to "Truxton". But the gameplay is really different to Toaplan's games. So, responses from Toaplan games fans were not very favourable.

The name of the twin characters, Orsa and Mayoru, is a play-on-words of the third largest constellation of our solar system, Ursa Major, which means Great Bear.

All stages in this game share the same music theme but remixed each time!

The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'AAA'.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Welcome to the Karu Land - PCCB-00196) on November 17, 1995.

TIPS AND TRICKS

• Zone Select :
1. Hold Service Switch button during boot count.
2. Wait until machine displays 'Service Switch Error' on screen.
3. Push buttons in the following sequence 'Start(x3), Service Switch, Start'.
4. Insert credit then go to Zone Select screen.

SERIES

1. Darius (1987, Arcade)
2. Darius II (1989, Arcade)
3. Darius Twin [Model SHVC-DT] (1991, Super Famicom)
4. Darius Force [Model SHVC-DH] (1993, Super Famicom)
5. Darius Gaiden - Silver Hawk (1994, Arcade)
6. G-Darius (1997, Arcade)
7. G-Darius ver.2 (1997, Arcade)
8. Darius Burst (2009, Sony PSP)
9. Darius Burst - Another Chronicle (2010, Arcade)
10. Darius Burst - Another Chronicle EX (2011, Arcade)

PORTS

Consoles:


Sony PlayStation usa (mar.31, 1998) "G.Darius [Model SLUS-00690]"
Sony PlayStation japan (apr.9, 1998) "G-Darius [Model SLPS-01348]"
Sony PlayStation europe (1998) "G.Darius [Model SLES-01314]"
Sony PlayStation 2 japan (aug.25, 2005) "Taito Memories Gekan [Model SLPM-66092]"
Sony PlayStation 2 australia (mar.30, 2006) "Taito Legends 2 [Model SLES-53852]"
Sony PlayStation 2 europe (mar.31, 2006) "Taito Legends 2 [Model SLES-53852]"
Sony PlayStation 2 usa (may.16, 2007) "Taito Legends 2 [Model SLUS-21349]"

Computers:


PC [MS Windows, CD-ROM] japan by CyberFront.

SOURCES
Game's ROM.

Page last modified on March 29, 2016