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Final Commando - Akai Yousai [Model KDS-AKA]

Nintendo Famicom disk published 36 years ago by Konami Industry Co., Ltd.

Listed in MAME

Final Commando - Akai Yousai [Model KDS-AKA] screenshot

ファイナルコマンド 赤い要塞 © 1988 Konami.
(Final Commando - Akai Yousai)

Your brothers-in-arms are hostages behind enemy lines, and you're their only hope for freedom. But the firepower you'll face to rescue them is awesome. Rescue the POW's in the buildings. You'll need a rocket full of miracles, and the ferocity of a wild bloody rose.

TECHNICAL

Disk ID: KDS-AKA
Uses both sides (A and B)

Players: up to 2 (simultaneously)
Controls: d-pad 8 ways
Buttons: 2 (in double player mode)
[B] = FIRE FROM CANNON, [A] = USE SECONDARY WEAPON

Only in 1 player and 2 player A modes. Controls for B mode:
player 1 moves the jeep as above, but player 2 uses the d-pad to shoot from cannon. Player 1 also uses [A] to use a secondary weapon.

TRIVIA

Released in May 1988 in Japan.

The title translates into Final Command - Red Fortress.

The 2 player B mode is actually a single player mode; the 2nd player fires with d-pad in the desired direction. This is a reference to coin-op Jackal with rotary joystick.

Despite having been released in Japan, the game is almost fully in English - just the title is non-English.

The stages are scrolling vertically.

TIPS AND TRICKS

* The jeep has an indefinite passenger load, so you don't need to worry about the fullness (unlike coin-op "Top Gunner" or "Jackal").
* Watch out for a fighter jet throwing Molotov cocktails only at stage 1 and 4.
* There are no hostages at the last stage (#5).
* Kill the soldiers with the gun (you may even run them down with the jeep) and destroy the POW camps (and everything else) with a secondary weapon.

STAFF

Programmed by: Hori, Yanagisawa
Character design: Fujiwara, Yoshimoto, Maruo
Music by: Sakamoto, Fujio
Visual design: Shimoide, Satoh, Yamamoto

SOURCES

Game's disk.